Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players58,600 Active3,466 Wipes · 3 h133 48 h

Station XX-9137 · no signal

ServerName

Offline 109.126.5.6:28015 checked 6d ago

Connect
Players now
1/ 3
33% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#9,137
top 41%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-9137 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 01:11 UTC20d ago M0.0steady 1 – running 1
Sun 4 Oct, 15:09 UTC24d ago M0.0rising 1 – – 3.4 days 0
Sat 26 Sep, 13:11 UTC32d ago M0.0steady 1 held half 8.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
395/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
246/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
70/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
81/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ServerName?

The map on ServerName is procedural, produced by the game.

Which settings and rules apply on ServerName?

No gather rate appears in the name of ServerName. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on ServerName?

A reading taken now finds ServerName offline; the most recent activity was 6 days 14 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does ServerName rank against other Rust servers?

On player hours for the past week, ServerName sits at #9,137, which puts it inside the top 41% of every ranked server.

Server facts

How reliably does ServerName stay online?

ServerName is down at the moment; the last recorded contact was 6 days 14 hours ago. 10 of 168 hours in the last 7 full days were up time, 6% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Which region does ServerName run from?

A region is not published by ServerName. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 109.126.5.6:28015 is the address it uses.

Which Rust version is ServerName running?

Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on ServerName?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does ServerName wipe, and on which days?

There is no next wipe to predict at ServerName, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 21 hours.

Lists and tags

What do the server tags on ServerName mean?

Tags published by ServerName and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ServerName appear?

The Rust Server Trends lists that take in ServerName are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto ServerName?

To join, enter client.connect 109.126.5.6:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp3
Max players Slots: 3.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.