Rust Server TrendsSeismic network · station log
Recording Stations11,602 Players40,013 Active2,858 Wipes · 3 h134 48 h

Station XX-15273 · no signal

Mio Server Locale

Offline 109.115.28.181:28015 checked 4d ago

Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,273
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15273 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average
79/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
106/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
214/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
11/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
249/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average
447/ 475
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Mio Server Locale?

The map on Mio Server Locale is procedural, produced by the game.

Which settings and rules apply on Mio Server Locale?

The name of Mio Server Locale gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Mio Server Locale right now?

Mio Server Locale is not responding at this moment and is offline, last seen 4 days 13 hours ago. Averaged across the last seven days, the population was 0 players.

How does Mio Server Locale rank against other Rust servers?

On player hours for the past week, Mio Server Locale sits at #15,273, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Mio Server Locale stay online?

Mio Server Locale is down at the moment; the last recorded contact was 4 days 13 hours ago. Of the 96 hours in the last 4 full days, it was up for 0, or 0% of the time. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Mio Server Locale run from?

A region is not published by Mio Server Locale. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 109.115.28.181:28015.

Which Rust version is Mio Server Locale running?

Rust network protocol 2634 and build 167781 on Windows is what Mio Server Locale runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Mio Server Locale run its wipes?

Too few wipes of Mio Server Locale are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 14 days 10 hours.

Tags

What do the server tags on Mio Server Locale mean?

Tags published by Mio Server Locale and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Mio Server Locale appear?

These Rust Server Trends lists include Mio Server Locale: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Mio Server Locale?

You can connect by pressing F1 in Rust and typing client.connect 109.115.28.181:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.