Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players74,585 Active3,497 Wipes · 3 h237 48 h

Station XX-10710 · no signal

PustMOy

Offline 109.106.143.94:28015 checked 15h ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#10,710
top 48%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-10710 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 12:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75111:0012:0007:00Wiped Wed 28 Oct, 11:03 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
159/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
188/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
587/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
35/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
681/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
554/ 625
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PustMOy?

The map on PustMOy is procedural, produced by the game.

Which settings and rules apply on PustMOy?

The name of PustMOy gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on PustMOy?

A reading taken now finds PustMOy offline; the most recent activity was 15 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 12:00 UTC, averaging 1 players.

How does PustMOy rank against other Rust servers?

Over the last seven days, PustMOy recorded enough player hours to reach #10,710 worldwide, placing it in the top 48% of all ranked servers.

Server details

How reliably does PustMOy stay online?

No contact with PustMOy right now, and the last recorded contact was 15 hours ago. 28 October 2026 is when Rust Server Trends first recorded it.

Which region does PustMOy run from?

No region is published by PustMOy. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 109.106.143.94:28015 is the address it uses.

Which Rust version is PustMOy running?

On Windows, PustMOy runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does PustMOy wipe, and on which days?

On record so far are too few of PustMOy's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 35 hours is how long the current world has been running.

Tags

What do the server tags on PustMOy mean?

These are the tags PustMOy publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PustMOy appear?

You will find PustMOy on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to PustMOy?

You can connect by pressing F1 in Rust and typing client.connect 109.106.143.94:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.