Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players31,880 Active2,774 Wipes · 3 h73 48 h

Station CA-15351 · recording

Chiraq Rust

Online 108.61.100.42:28016 checked 9m ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
194d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station CA-15351 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
151/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
137/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
13/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
54/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Chiraq Rust?

Generated by the game, the map on Chiraq Rust is procedural, size 6,000 with seed 2086201. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Chiraq Rust?

No gather rate appears in the name of Chiraq Rust. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Chiraq Rust right now?

At this moment, Chiraq Rust records 0 players across 100 slots. The seven-day average for this server is 0 players.

How does Chiraq Rust rank against other Rust servers?

The last seven days of player hours place Chiraq Rust at #15,351, in the top 69% of all ranked servers.

Server facts

How reliably does Chiraq Rust stay online?

Chiraq Rust is up at the moment. The uptime it reports puts its last restart about 7 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Chiraq Rust perform under load?

Across the last 48 hours it averaged 58 server fps, with a floor of 32. The world held up to 203,535 entities at its peak, buildings and deployables included. It reached a ceiling of 6,882 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Chiraq Rust run from?

No region comes from Chiraq Rust, though its region code is ca1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 108.61.100.42:28016 is the address it uses.

What build of Rust does Chiraq Rust use?

On Windows, Chiraq Rust runs Rust network protocol 2623 and build 148916. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Chiraq Rust wipe, and on which days?

The rhythm of Chiraq Rust cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 194 days 15 hours is how long the current world has been running.

Tags

What do the server tags on Chiraq Rust mean?

These are the tags Chiraq Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2623 (Protocol): Your game needs to be on protocol 2623 to join; cs148916 (Build): Game build: 148916; ptrak (Networking): The network layer is RakNet, the game's standard; $rca1 (Region code): The region code for this server is ca1. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Chiraq Rust appear?

The Rust Server Trends lists that take in Chiraq Rust are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Chiraq Rust?

You can connect by pressing F1 in Rust and typing client.connect 108.61.100.42:28016 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rca1,v2623,gmrust,cs148916,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2623
Protocol Your game needs to be on protocol 2623 to join.
cs148916
Build Game build: 148916.
ptrak
Networking The network layer is RakNet, the game's standard.
$rca1
Region code The region code for this server is ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.