Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players53,885 Active3,236 Wipes · 3 h139 48 h

Station XX-4899 · no signal

5x Chopper Ninjas myattack mymini*Monthly*Parachute kit

Offline 108.234.24.150:28015 checked 1h ago

5x monthly wipes moddedoxide
Connect
Players now
1/ 250
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 2
Rank
#4,899
top 22%
Last wipe
11d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4899 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 250 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 00:07 UTC11d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?

Generated by the game, the map on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit is procedural, size 4,200 with seed 2542. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?

Going by its name, 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit runs 5x gather. The group limit is 8 players, the game's default. It plays in combat training mode, training in aim and PvP, loot supplied. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit right now?

No players are recorded on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit at this moment; it is offline, and the last sighting was 1 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit rank against other Rust servers?

The last seven days of player hours place 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit at #4,899, in the top 22% of all ranked servers.

Server facts

How reliably does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit stay online?

As recorded now, 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit is not reachable, the last contact having been 1 hours ago. Going by the uptime figure it reports, it restarted about 3 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit hold a steady tick rate?

Across the last 48 hours it averaged 140 server fps, with a floor of 58. The world held up to 186,261 entities at its peak, buildings and deployables included. Memory use peaked at 5,006 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit run from?

Nothing about a region comes from 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 108.234.24.150:28015.

Which Rust version is 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit running?

On Windows, 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?

The recent wipes averaged a busiest count of 2 players. 12 hours after the latest wipe, the crowd peaked.

How often does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit wipe, and on which days?

The force wipe is the only wipe 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 11 days 9 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit mean?

Tags published by 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): 250 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit appear?

These Rust Server Trends lists include 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit: 5x Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.

How to join

How do you connect to 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?

You can connect by pressing F1 in Rust and typing client.connect 108.234.24.150:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^d,^i,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp250
Max players 250 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^d
Combat training You get loot handed to you to practise aim and PvP.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.