Rust Server TrendsSeismic network · station log
Recording Stations11,721 Players48,587 Active3,224 Wipes · 3 h110 48 h

Station NA-2367 · recording

RustNecks- US 2X Monthly | Vanilla |

Online NA 108.17.86.205:28020 checked 8m ago

2x monthly wipes vanillamoddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 7
Rank
#2,367
top 11% · #379 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-2367 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Wed 21:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:03 UTC FW27d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 367 on average
170/ 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 146 on average
199/ 205
[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes NA · groups of 8+ · 2x · monthly · 9 on average
9/ 67
US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly NA · groups of 12+ · 2x · monthly · 8 on average
17/ 200
Exile.gg | US 2x Monthly | 12 Max NA · groups of 12+ · 2x · monthly · 6 on average
2/ 50
[US] Ember Rust 2x Monthly | SOLO ONLY | No BP Wipes NA · groups of 8+ · 2x · monthly · 5 on average
5/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustNecks- US 2X Monthly | Vanilla |?

The procedural map on RustNecks- US 2X Monthly | Vanilla | is size 4,250 with seed 673018, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustNecks- US 2X Monthly | Vanilla |?

2x gather is what RustNecks- US 2X Monthly | Vanilla | runs, judging by its name. Up to 12 players can be in a group. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on RustNecks- US 2X Monthly | Vanilla |?

0 of the 200 slots on RustNecks- US 2X Monthly | Vanilla | are filled right now. Averaged across the last seven days the population was 2 players, reaching a peak of 7. The busiest point in the last 48 hours came at 02:00 UTC, averaging 3 players.

How does RustNecks- US 2X Monthly | Vanilla | rank against other Rust servers?

For player hours across the last seven days, RustNecks- US 2X Monthly | Vanilla | takes #2,367 overall and #379 in North America, inside the top 11% of all ranked servers.

Server facts

How reliably does RustNecks- US 2X Monthly | Vanilla | stay online?

As recorded now, RustNecks- US 2X Monthly | Vanilla | is running. Its reported uptime points to a restart about 2 days 3 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does RustNecks- US 2X Monthly | Vanilla | hold a steady tick rate?

Across the last 48 hours it averaged 40 server fps, with a floor of 5. At its highest, it carried 110,240 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,022 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does RustNecks- US 2X Monthly | Vanilla | run from?

With its NA tag, RustNecks- US 2X Monthly | Vanilla | lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 108.17.86.205:28020 is the address it uses.

Which Rust version is RustNecks- US 2X Monthly | Vanilla | running?

Rust network protocol 2635 and build 168909 on Windows is what RustNecks- US 2X Monthly | Vanilla | runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on RustNecks- US 2X Monthly | Vanilla |?

The recent wipes averaged a busiest count of 5 players. 33 hours into the latest wipe, the crowd reached its peak.

On what timetable does RustNecks- US 2X Monthly | Vanilla | run its wipes?

At the force wipe each month RustNecks- US 2X Monthly | Vanilla | wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 5 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on RustNecks- US 2X Monthly | Vanilla | mean?

The game's server browser reads the tags RustNecks- US 2X Monthly | Vanilla | publishes: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts12 (Group limit): Each team can hold up to 12; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustNecks- US 2X Monthly | Vanilla | appear?

You will find RustNecks- US 2X Monthly | Vanilla | on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Join the server

What steps get you onto RustNecks- US 2X Monthly | Vanilla |?

Enter client.connect 108.17.86.205:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/v72AEPnhUr.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slots: 200.
ts12
Group limit Each team can hold up to 12.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.