Station NA-2367 · recording
RustNecks- US 2X Monthly | Vanilla |
Online NA 108.17.86.205:28020 checked 8m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 2
- peak 7
- Rank
- #2,367
- top 11% · #379 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +1into Wed 21:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:03 UTC FW27d ago | M0.7▲rising | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustNecks- US 2X Monthly | Vanilla |?
The procedural map on RustNecks- US 2X Monthly | Vanilla | is size 4,250 with seed 673018, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RustNecks- US 2X Monthly | Vanilla |?
2x gather is what RustNecks- US 2X Monthly | Vanilla | runs, judging by its name. Up to 12 players can be in a group. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on RustNecks- US 2X Monthly | Vanilla |?
0 of the 200 slots on RustNecks- US 2X Monthly | Vanilla | are filled right now. Averaged across the last seven days the population was 2 players, reaching a peak of 7. The busiest point in the last 48 hours came at 02:00 UTC, averaging 3 players.
How does RustNecks- US 2X Monthly | Vanilla | rank against other Rust servers?
For player hours across the last seven days, RustNecks- US 2X Monthly | Vanilla | takes #2,367 overall and #379 in North America, inside the top 11% of all ranked servers.
Server facts
How reliably does RustNecks- US 2X Monthly | Vanilla | stay online?
As recorded now, RustNecks- US 2X Monthly | Vanilla | is running. Its reported uptime points to a restart about 2 days 3 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does RustNecks- US 2X Monthly | Vanilla | hold a steady tick rate?
Across the last 48 hours it averaged 40 server fps, with a floor of 5. At its highest, it carried 110,240 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,022 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does RustNecks- US 2X Monthly | Vanilla | run from?
With its NA tag, RustNecks- US 2X Monthly | Vanilla | lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 108.17.86.205:28020 is the address it uses.
Which Rust version is RustNecks- US 2X Monthly | Vanilla | running?
Rust network protocol 2635 and build 168909 on Windows is what RustNecks- US 2X Monthly | Vanilla | runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on RustNecks- US 2X Monthly | Vanilla |?
The recent wipes averaged a busiest count of 5 players. 33 hours into the latest wipe, the crowd reached its peak.
On what timetable does RustNecks- US 2X Monthly | Vanilla | run its wipes?
At the force wipe each month RustNecks- US 2X Monthly | Vanilla | wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 5 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on RustNecks- US 2X Monthly | Vanilla | mean?
The game's server browser reads the tags RustNecks- US 2X Monthly | Vanilla | publishes: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts12 (Group limit): Each team can hold up to 12; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustNecks- US 2X Monthly | Vanilla | appear?
You will find RustNecks- US 2X Monthly | Vanilla | on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Join the server
What steps get you onto RustNecks- US 2X Monthly | Vanilla |?
Enter client.connect 108.17.86.205:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/v72AEPnhUr.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.