Rust Server TrendsSeismic network · station log
Recording Stations11,731 Players65,070 Active3,342 Wipes · 3 h200 48 h

Station XX-15956 · no signal

Rust Map Viewer Live Check

Offline 108.131.122.115:28015 checked 23d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,956
top 71%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15956 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
110/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
130/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
482/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
32/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
554/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
455/ 525
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Map Viewer Live Check?

Rust Map Viewer Live Check uses a procedural map, which the game generates.

Which settings and rules apply on Rust Map Viewer Live Check?

The name of Rust Map Viewer Live Check gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Rust Map Viewer Live Check right now?

Rust Map Viewer Live Check is not responding at this moment and is offline, last seen 23 days 21 hours ago.

How does Rust Map Viewer Live Check rank against other Rust servers?

The last seven days of player hours place Rust Map Viewer Live Check at #15,956, in the top 71% of all ranked servers.

Operator and location

How reliably does Rust Map Viewer Live Check stay online?

No contact with Rust Map Viewer Live Check right now, and the last recorded contact was 23 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 5 October 2026 is when Rust Server Trends first recorded it.

Which region does Rust Map Viewer Live Check run from?

Nothing about a region comes from Rust Map Viewer Live Check. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 108.131.122.115:28015 is the address it uses.

Which Rust version is Rust Map Viewer Live Check running?

Rust Map Viewer Live Check is running Rust network protocol 2633 and build 163794 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Rust Map Viewer Live Check wipe, and on which days?

The rhythm of Rust Map Viewer Live Check cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 47 days 6 hours is how long the current world has been running.

Tags

What do the server tags on Rust Map Viewer Live Check mean?

Tags published by Rust Map Viewer Live Check and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Map Viewer Live Check appear?

The Rust Server Trends lists that take in Rust Map Viewer Live Check are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Rust Map Viewer Live Check?

To join, enter client.connect 108.131.122.115:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.