Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players42,268 Active2,945 Wipes · 3 h139 48 h

Station XX-15255 · no signal

My Island Battles Server

Offline 107.161.175.152:28015 checked 16d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,255
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15255 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average
95/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
112/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
250/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
7/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
273/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average
486/ 475
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Island Battles Server?

The map on My Island Battles Server is procedural, produced by the game.

Which settings and rules apply on My Island Battles Server?

You will find no gather rate in the name of My Island Battles Server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on My Island Battles Server right now?

No players are recorded on My Island Battles Server at this moment; it is offline, and the last sighting was 16 days 7 hours ago.

How does My Island Battles Server rank against other Rust servers?

On player hours for the past week, My Island Battles Server sits at #15,255, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does My Island Battles Server stay online?

No contact with My Island Battles Server right now, and the last recorded contact was 16 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Island Battles Server run from?

Nothing about a region comes from My Island Battles Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 107.161.175.152:28015 is the address it uses.

Which Rust version is My Island Battles Server running?

Rust network protocol 2634 and build 166652 on Windows is what My Island Battles Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does My Island Battles Server wipe, and on which days?

On record so far are too few of My Island Battles Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 15 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Island Battles Server mean?

The game's server browser reads the tags My Island Battles Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Island Battles Server appear?

These Rust Server Trends lists include My Island Battles Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to My Island Battles Server?

To join, enter client.connect 107.161.175.152:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.