Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players102,993 Active3,951 Wipes · 3 h555 48 h

Station XX-13072 · no signal

My Rust server | Powered by AMP

Offline 107.144.178.135:28015 checked 46d ago

Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,072
no region published
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13072 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
307/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
391/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
955/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
46/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
983/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
783/ 800
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Which settings and rules apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on My Rust server | Powered by AMP right now?

A reading taken now finds My Rust server | Powered by AMP offline; the most recent activity was 46 days 3 hours ago.

How does My Rust server | Powered by AMP rank against other Rust servers?

Over the last seven days, My Rust server | Powered by AMP recorded enough player hours to reach #13,072 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does My Rust server | Powered by AMP stay online?

My Rust server | Powered by AMP is down at the moment; the last recorded contact was 46 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is My Rust server | Powered by AMP hosted?

A region is not published by My Rust server | Powered by AMP. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 107.144.178.135:28015 is the address it uses.

Which Rust version is My Rust server | Powered by AMP running?

My Rust server | Powered by AMP is running Rust network protocol 2633 and build 163794 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does My Rust server | Powered by AMP wipe, and on which days?

Too few wipes of My Rust server | Powered by AMP are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 46 days 4 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Rust server | Powered by AMP mean?

Tags published by My Rust server | Powered by AMP and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Rust server | Powered by AMP appear?

You will find My Rust server | Powered by AMP on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto My Rust server | Powered by AMP?

To join, enter client.connect 107.144.178.135:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.