Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players40,849 Active2,846 Wipes · 3 h117 48 h

Station XX-13340 · no signal

Private Practice Friends

Offline 106.73.62.102:28015 checked 44d ago

Connect
Players now
1/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,340
no region published
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13340 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
87/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
186/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
5/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
251/ 300
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average
294/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Private Practice Friends?

The map on Private Practice Friends is procedural, produced by the game.

Which settings and rules apply on Private Practice Friends?

The name of Private Practice Friends gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Private Practice Friends?

A reading taken now finds Private Practice Friends offline; the most recent activity was 44 days 5 hours ago.

How does Private Practice Friends rank against other Rust servers?

Over the last seven days, Private Practice Friends recorded enough player hours to reach #13,340 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does Private Practice Friends stay online?

Private Practice Friends is down at the moment; the last recorded contact was 44 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Private Practice Friends hosted?

No region is published by Private Practice Friends. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 106.73.62.102:28015 is the address it uses.

Which Rust version is Private Practice Friends running?

Rust network protocol 2633 and build 163493 on Windows is what Private Practice Friends runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Private Practice Friends wipe, and on which days?

The rhythm of Private Practice Friends cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 49 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on Private Practice Friends mean?

These are the tags Private Practice Friends publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163493 (Build): The game build is 163493; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Private Practice Friends appear?

You will find Private Practice Friends on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Private Practice Friends?

You can connect by pressing F1 in Rust and typing client.connect 106.73.62.102:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptsw,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players Slots: 0.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163493
Build The game build is 163493.
ptsw
Networking You'll see 'sw' as the network layer.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.