Station XX-5206 · recording
MySoloServer
Online 106.72.130.224:28015 checked 8m ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #5,206
- top 23%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.8 daysbetween real wipes
- on rhythm
- 43%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 75%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 20:07 UTC4d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 24 Oct, 11:04 UTC5d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Mon 19 Oct, 07:12 UTC10d ago | M0.0■steady | 1 | held half | 5.2 days | 1 | |
| Tue 13 Oct, 12:47 UTC16d ago | M0.0■steady | 1 | held half | 5.8 days | 1 | |
| Sun 4 Oct, 01:39 UTC25d ago | M0.0■steady | 1 | held half | 9.5 days | 1 | |
| Wed 23 Sep, 12:45 UTC36d ago | M0.0■steady | 1 | halved by day 2 | 10.5 days | 1 | |
| Sun 20 Sep, 10:54 UTC39d ago | M0.0▲rising | 1 | held half | 3.1 days | 0 | |
| Mon 14 Sep, 00:17 UTC45d ago | M0.0▲rising | 1 | halved by day 2 | 6.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MySoloServer?
MySoloServer uses a procedural map, which the game generates.
Which settings and rules apply on MySoloServer?
You will find no gather rate in the name of MySoloServer. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on MySoloServer right now?
At this moment, MySoloServer records 1 players across 1 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.
How does MySoloServer rank against other Rust servers?
The last seven days of player hours place MySoloServer at #5,206, in the top 23% of all ranked servers.
Operator and location
How reliably does MySoloServer stay online?
As recorded now, MySoloServer is running. Of the 168 hours in the last 7 full days, it was up for 50, or 30% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does MySoloServer run from?
No region is published by MySoloServer. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 106.72.130.224:28015.
Which Rust version is MySoloServer running?
Rust network protocol 2635 and build 168909 on Windows is what MySoloServer runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on MySoloServer?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 75% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
On what timetable does MySoloServer run its wipes?
No next wipe can be predicted for MySoloServer, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 4 days 17 hours.
Tags
What do the server tags on MySoloServer mean?
The game's server browser reads the tags MySoloServer publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MySoloServer appear?
The Rust Server Trends lists that take in MySoloServer are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to MySoloServer?
Enter client.connect 106.72.130.224:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. The server is full at the moment, so a queue should be expected.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.