Station XX-14293 · no signal
Vanilla Server
Offline 106.70.55.199:28015 checked 18d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,293
- top 65%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 02:55 UTC22d ago | M0.0■steady | 1 | – | running | 1 | |
| Fri 2 Oct, 02:55 UTC26d ago | M0.0■steady | 1 | – | 4 days | 1 | |
| Wed 30 Sep, 03:20 UTC28d ago | M0.0■steady | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Vanilla Server?
Vanilla Server uses a procedural map, which the game generates.
Which settings and rules apply on Vanilla Server?
The name of Vanilla Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Vanilla Server right now?
No players are recorded on Vanilla Server at this moment; it is offline, and the last sighting was 18 days 2 hours ago.
How does Vanilla Server rank against other Rust servers?
On player hours for the past week, Vanilla Server sits at #14,293, which puts it inside the top 65% of every ranked server.
Server details
How reliably does Vanilla Server stay online?
As recorded now, Vanilla Server is not reachable, the last contact having been 18 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 29 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Vanilla Server hosted?
A region is not published by Vanilla Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 106.70.55.199:28015 is the address it uses.
Which Rust version is Vanilla Server running?
Vanilla Server is running Rust network protocol 2634 and build 167398 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Vanilla Server?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.
How often does Vanilla Server wipe, and on which days?
No next wipe can be predicted for Vanilla Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 22 days 19 hours is how long the current world has been running.
Server tags
What do the server tags on Vanilla Server mean?
The game's server browser reads the tags Vanilla Server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Vanilla Server appear?
The Rust Server Trends lists that take in Vanilla Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Vanilla Server?
You can connect by pressing F1 in Rust and typing client.connect 106.70.55.199:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.