Rust Server TrendsSeismic network · station log
Recording Stations11,828 Players91,106 Active3,754 Wipes · 3 h433 48 h

Station XX-16537 · no signal

Accuracy's Server

Offline 106.51.118.31:28015 checked 28d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,537
top 70%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16537 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
222/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
295/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
766/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
48/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
869/ 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
713/ 800
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Accuracy's Server?

A procedural map runs on Accuracy's Server, generated by the game.

Which settings and rules apply on Accuracy's Server?

No gather rate appears in the name of Accuracy's Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Accuracy's Server right now?

No players are recorded on Accuracy's Server at this moment; it is offline, and the last sighting was 28 days 9 hours ago.

How does Accuracy's Server rank against other Rust servers?

Over the last seven days, Accuracy's Server recorded enough player hours to reach #16,537 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does Accuracy's Server stay online?

As recorded now, Accuracy's Server is not reachable, the last contact having been 28 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Accuracy's Server hosted?

Nothing about a region comes from Accuracy's Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 106.51.118.31:28015.

What build of Rust does Accuracy's Server use?

Rust network protocol 2633 and build 165217 on Windows is what Accuracy's Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Accuracy's Server wipe, and on which days?

The rhythm of Accuracy's Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 37 days 23 hours.

Server tags

What do the server tags on Accuracy's Server mean?

These are the tags Accuracy's Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Accuracy's Server appear?

The Rust Server Trends lists that take in Accuracy's Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Accuracy's Server?

To join, enter client.connect 106.51.118.31:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.