Rust Server TrendsSeismic network · station log
Recording Stations11,795 Players84,975 Active3,889 Wipes · 3 h168 48 h

Station XX-11713 · no signal

MyRustPrivateServer

Offline 106.40.150.92:28015 checked 31d ago

Connect
Players now
3/ 4
75% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,713
top 49%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11713 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
3of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
688/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
478/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
49/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
61/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
163/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
225/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on MyRustPrivateServer?

The map on MyRustPrivateServer is procedural, produced by the game.

Which settings and rules apply on MyRustPrivateServer?

You will find no gather rate in the name of MyRustPrivateServer. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on MyRustPrivateServer?

A reading taken now finds MyRustPrivateServer offline; the most recent activity was 31 days 2 hours ago.

How does MyRustPrivateServer rank against other Rust servers?

The last seven days of player hours place MyRustPrivateServer at #11,713, in the top 49% of all ranked servers.

Server facts

How reliably does MyRustPrivateServer stay online?

As recorded now, MyRustPrivateServer is not reachable, the last contact having been 31 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.

Which region does MyRustPrivateServer run from?

A region is not published by MyRustPrivateServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 106.40.150.92:28015.

What build of Rust does MyRustPrivateServer use?

MyRustPrivateServer is running Rust network protocol 2633 and build 164530 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does MyRustPrivateServer run its wipes?

On record so far are too few of MyRustPrivateServer's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 31 days 6 hours.

Server tags

What do the server tags on MyRustPrivateServer mean?

These are the tags MyRustPrivateServer publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does MyRustPrivateServer appear?

You will find MyRustPrivateServer on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto MyRustPrivateServer?

You can connect by pressing F1 in Rust and typing client.connect 106.40.150.92:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.