Rust Server TrendsSeismic network · station log
Recording Stations11,613 Players44,143 Active3,001 Wipes · 3 h127 48 h

Station XX-15702 · no signal

Zero Tolerance | Powered by Intel Xeon

Offline 105.245.104.74:28015 checked 18d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,702
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15702 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 463 on average
103/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
135/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
267/ 275
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
9/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 264 on average
273/ 300
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
537/ 575
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Zero Tolerance | Powered by Intel Xeon?

Zero Tolerance | Powered by Intel Xeon uses a procedural map, which the game generates.

Which settings and rules apply on Zero Tolerance | Powered by Intel Xeon?

No gather rate appears in the name of Zero Tolerance | Powered by Intel Xeon. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Population

What is the current population on Zero Tolerance | Powered by Intel Xeon?

No players are recorded on Zero Tolerance | Powered by Intel Xeon at this moment; it is offline, and the last sighting was 18 days 10 hours ago.

How does Zero Tolerance | Powered by Intel Xeon rank against other Rust servers?

Over the last seven days, Zero Tolerance | Powered by Intel Xeon recorded enough player hours to reach #15,702 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does Zero Tolerance | Powered by Intel Xeon stay online?

No contact with Zero Tolerance | Powered by Intel Xeon right now, and the last recorded contact was 18 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 6 October 2026 is when Rust Server Trends first recorded it.

Which region does Zero Tolerance | Powered by Intel Xeon run from?

A region is not published by Zero Tolerance | Powered by Intel Xeon. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 105.245.104.74:28015.

What build of Rust does Zero Tolerance | Powered by Intel Xeon use?

On Linux, Zero Tolerance | Powered by Intel Xeon runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Zero Tolerance | Powered by Intel Xeon wipe, and on which days?

The rhythm of Zero Tolerance | Powered by Intel Xeon cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 17 hours.

Tags

What do the server tags on Zero Tolerance | Powered by Intel Xeon mean?

These are the tags Zero Tolerance | Powered by Intel Xeon publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Zero Tolerance | Powered by Intel Xeon appear?

You will find Zero Tolerance | Powered by Intel Xeon on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Zero Tolerance | Powered by Intel Xeon?

To join, enter client.connect 105.245.104.74:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.