Station XX-16009 · no signal
[Solo 100x] Private Server
Offline 105.156.160.159:28015 checked 25d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,009
- top 71%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [Solo 100x] Private Server?
The map on [Solo 100x] Private Server is procedural, produced by the game.
Which settings and rules apply on [Solo 100x] Private Server?
100x gather is what [Solo 100x] Private Server runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [Solo 100x] Private Server right now?
[Solo 100x] Private Server is not responding at this moment and is offline, last seen 25 days 5 hours ago.
How does [Solo 100x] Private Server rank against other Rust servers?
Over the last seven days, [Solo 100x] Private Server recorded enough player hours to reach #16,009 worldwide, placing it in the top 71% of all ranked servers.
Server facts
How reliably does [Solo 100x] Private Server stay online?
No contact with [Solo 100x] Private Server right now, and the last recorded contact was 25 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.
Which region does [Solo 100x] Private Server run from?
Nothing about a region comes from [Solo 100x] Private Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 105.156.160.159:28015.
What build of Rust does [Solo 100x] Private Server use?
Rust network protocol 2633 and build 165217 on Windows is what [Solo 100x] Private Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does [Solo 100x] Private Server run its wipes?
Too few wipes of [Solo 100x] Private Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 30 days 21 hours is how long the current world has been running.
Lists and tags
What do the server tags on [Solo 100x] Private Server mean?
These are the tags [Solo 100x] Private Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [Solo 100x] Private Server appear?
The Rust Server Trends lists that take in [Solo 100x] Private Server are: Rust servers above 10x gather rate and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Join the server
What steps get you onto [Solo 100x] Private Server?
To join, enter client.connect 105.156.160.159:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.