Rust Server TrendsSeismic network · station log
Recording Stations11,770 Players75,264 Active3,495 Wipes · 3 h241 48 h

Station XX-13798 · no signal

[AR/EN] Team El-Ghalaba | 3X | Vanilla+

Offline 105.111.34.81:28015 checked 24d ago

3x moddedoxide
Connect
Players now
1/ 20
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,798
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13798 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 17:17 UTC24d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 130 on average
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HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
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FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 118 on average
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AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 104 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [AR/EN] Team El-Ghalaba | 3X | Vanilla+?

Going by its name, [AR/EN] Team El-Ghalaba | 3X | Vanilla+ runs 3x gather. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [AR/EN] Team El-Ghalaba | 3X | Vanilla+ right now?

No players are recorded on [AR/EN] Team El-Ghalaba | 3X | Vanilla+ at this moment; it is offline, and the last sighting was 24 days 4 hours ago.

How does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ rank against other Rust servers?

The last seven days of player hours place [AR/EN] Team El-Ghalaba | 3X | Vanilla+ at #13,798, in the top 61% of all ranked servers.

Operator and location

How reliably does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ stay online?

No contact with [AR/EN] Team El-Ghalaba | 3X | Vanilla+ right now, and the last recorded contact was 24 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Where in the world is [AR/EN] Team El-Ghalaba | 3X | Vanilla+ hosted?

A region is not published by [AR/EN] Team El-Ghalaba | 3X | Vanilla+. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 105.111.34.81:28015.

What build of Rust does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ use?

Rust network protocol 2634 and build 166652 on Windows is what [AR/EN] Team El-Ghalaba | 3X | Vanilla+ runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [AR/EN] Team El-Ghalaba | 3X | Vanilla+?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ wipe, and on which days?

Too few wipes of [AR/EN] Team El-Ghalaba | 3X | Vanilla+ are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on [AR/EN] Team El-Ghalaba | 3X | Vanilla+ mean?

The game's server browser reads the tags [AR/EN] Team El-Ghalaba | 3X | Vanilla+ publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ appear?

You will find [AR/EN] Team El-Ghalaba | 3X | Vanilla+ on the following Rust Server Trends lists: 3x Rust servers, by live population and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Join the server

How do you connect to [AR/EN] Team El-Ghalaba | 3X | Vanilla+?

Enter client.connect 105.111.34.81:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slots: 20.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.