Rust Server TrendsSeismic network · station log
Recording Stations11,686 Players53,260 Active3,106 Wipes · 3 h120 48 h

Station XX-15262 · no signal

DZHost-Server

Offline 105.110.125.159:25566 checked 7d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15262 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
72/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
104/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
301/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
17/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
382/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
284/ 325
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on DZHost-Server?

The map on DZHost-Server is procedural, produced by the game.

Which settings and rules apply on DZHost-Server?

No gather rate appears in the name of DZHost-Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on DZHost-Server?

A reading taken now finds DZHost-Server offline; the most recent activity was 7 days ago.

How does DZHost-Server rank against other Rust servers?

On player hours for the past week, DZHost-Server sits at #15,262, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does DZHost-Server stay online?

As recorded now, DZHost-Server is not reachable, the last contact having been 7 days ago. 1 of 168 hours in the last 7 full days were up time, 1% of the total. 22 October 2026 is when Rust Server Trends first recorded it.

Where in the world is DZHost-Server hosted?

No region is published by DZHost-Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 105.110.125.159:25566 is the address it uses.

What build of Rust does DZHost-Server use?

Rust network protocol 2635 and build 168909 on Linux is what DZHost-Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does DZHost-Server run its wipes?

The rhythm of DZHost-Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 20 days 21 hours.

Server tags

What do the server tags on DZHost-Server mean?

The game's server browser reads the tags DZHost-Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DZHost-Server appear?

You will find DZHost-Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to DZHost-Server?

You can connect by pressing F1 in Rust and typing client.connect 105.110.125.159:25566 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.