Station XX-15404 · recording
Filthy Casuals Modded
Online 104.59.53.189:28015 checked 6m ago
- Players now
- 0/ 79
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,404
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 79 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:40 UTC FW26d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Filthy Casuals Modded?
Filthy Casuals Modded runs a procedural map of size 4,500 with seed 71413, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Filthy Casuals Modded?
No gather rate appears in the name of Filthy Casuals Modded. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Filthy Casuals Modded?
At this moment, Filthy Casuals Modded records 0 players across 79 slots. The population averaged 0 players over the past week.
How does Filthy Casuals Modded rank against other Rust servers?
Over the last seven days, Filthy Casuals Modded recorded enough player hours to reach #15,404 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Filthy Casuals Modded stay online?
As recorded now, Filthy Casuals Modded is running. Going by the uptime figure it reports, it restarted about 5 days 20 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 30 September 2026 it was recorded for the first time by Rust Server Trends.
Does Filthy Casuals Modded hold a steady tick rate?
Across the last 48 hours it averaged 88 server fps, with a floor of 71. Buildings, deployables and all the rest of the world's entities brought it to a high of 119,683. Its highest memory use was 4,369 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Filthy Casuals Modded run from?
Nothing about a region comes from Filthy Casuals Modded. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 104.59.53.189:28015.
What build of Rust does Filthy Casuals Modded use?
On Windows, Filthy Casuals Modded runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Filthy Casuals Modded?
The recent wipes averaged a busiest count of 2 players. 31 hours after the latest wipe, the crowd peaked.
On what timetable does Filthy Casuals Modded run its wipes?
The force wipe is the only wipe Filthy Casuals Modded takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 1 hours is how long the current world has been running.
Lists and tags
What do the server tags on Filthy Casuals Modded mean?
The game's server browser reads the tags Filthy Casuals Modded publishes: gmrust (Game mode): You'll find standard Rust survival here; mp79 (Max players): 79 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Filthy Casuals Modded appear?
You will find Filthy Casuals Modded on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Filthy Casuals Modded?
To join, enter client.connect 104.59.53.189:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.