Station XX-15373 · no signal
LOCAL LAB [no EAC]
Offline 104.28.244.231:28015 checked 5d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC6d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on LOCAL LAB [no EAC]?
The map on LOCAL LAB [no EAC] is procedural, produced by the game.
Which settings and rules apply on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.
Population
How many players are recorded on LOCAL LAB [no EAC] right now?
No players are recorded on LOCAL LAB [no EAC] at this moment; it is offline, and the last sighting was 5 days 21 hours ago. The population averaged 0 players over the past week.
How does LOCAL LAB [no EAC] rank against other Rust servers?
Over the last seven days, LOCAL LAB [no EAC] recorded enough player hours to reach #15,373 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does LOCAL LAB [no EAC] stay online?
LOCAL LAB [no EAC] is down at the moment; the last recorded contact was 5 days 21 hours ago. 1 of 168 hours in the last 7 full days were up time, 1% of the total. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does LOCAL LAB [no EAC] run from?
A region is not published by LOCAL LAB [no EAC]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.28.244.231:28015.
What build of Rust does LOCAL LAB [no EAC] use?
Rust network protocol 2634 and build 167781 on Windows is what LOCAL LAB [no EAC] runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on LOCAL LAB [no EAC]?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 7 hours after the wipe.
How often does LOCAL LAB [no EAC] wipe, and on which days?
The rhythm of LOCAL LAB [no EAC] cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 6 days 4 hours.
Lists and tags
What do the server tags on LOCAL LAB [no EAC] mean?
Tags published by LOCAL LAB [no EAC] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LOCAL LAB [no EAC] appear?
These Rust Server Trends lists include LOCAL LAB [no EAC]: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto LOCAL LAB [no EAC]?
Enter client.connect 104.28.244.231:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.