Station XX-14139 · no signal
LOCAL LAB [no EAC]
Offline 104.28.244.230:28015 checked 37d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,139
- top 61%
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on LOCAL LAB [no EAC]?
A procedural map runs on LOCAL LAB [no EAC], generated by the game.
Which settings and rules apply on LOCAL LAB [no EAC]?
You will find no gather rate in the name of LOCAL LAB [no EAC]. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on LOCAL LAB [no EAC]?
A reading taken now finds LOCAL LAB [no EAC] offline; the most recent activity was 37 days 3 hours ago.
How does LOCAL LAB [no EAC] rank against other Rust servers?
The last seven days of player hours place LOCAL LAB [no EAC] at #14,139, in the top 61% of all ranked servers.
Server facts
How reliably does LOCAL LAB [no EAC] stay online?
As recorded now, LOCAL LAB [no EAC] is not reachable, the last contact having been 37 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 18 September 2026 is when Rust Server Trends first recorded it.
Which region does LOCAL LAB [no EAC] run from?
A region is not published by LOCAL LAB [no EAC]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.28.244.230:28015.
Which Rust version is LOCAL LAB [no EAC] running?
LOCAL LAB [no EAC] is running Rust network protocol 2633 and build 164530 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does LOCAL LAB [no EAC] wipe, and on which days?
On record so far are too few of LOCAL LAB [no EAC]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 41 days 12 hours.
Server tags
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LOCAL LAB [no EAC] appear?
The Rust Server Trends lists that take in LOCAL LAB [no EAC] are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to LOCAL LAB [no EAC]?
You can connect by pressing F1 in Rust and typing client.connect 104.28.244.230:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.