Station XX-15341 · no signal
Zark Rust Server | Custom & Active
Offline 104.28.228.182:28015 checked 1d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Zark Rust Server | Custom & Active?
A procedural map runs on Zark Rust Server | Custom & Active, generated by the game.
Which settings and rules apply on Zark Rust Server | Custom & Active?
The name of Zark Rust Server | Custom & Active gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Zark Rust Server | Custom & Active right now?
Zark Rust Server | Custom & Active is not responding at this moment and is offline, last seen 39 hours ago. The seven-day average for this server is 0 players.
How does Zark Rust Server | Custom & Active rank against other Rust servers?
Over the last seven days, Zark Rust Server | Custom & Active recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Zark Rust Server | Custom & Active stay online?
No contact with Zark Rust Server | Custom & Active right now, and the last recorded contact was 39 hours ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
Where in the world is Zark Rust Server | Custom & Active hosted?
Nothing about a region comes from Zark Rust Server | Custom & Active. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 104.28.228.182:28015.
What build of Rust does Zark Rust Server | Custom & Active use?
Rust network protocol 2635 and build 168909 on Windows is what Zark Rust Server | Custom & Active runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Zark Rust Server | Custom & Active wipe, and on which days?
The rhythm of Zark Rust Server | Custom & Active cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 40 hours.
Server tags
What do the server tags on Zark Rust Server | Custom & Active mean?
These are the tags Zark Rust Server | Custom & Active publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Zark Rust Server | Custom & Active appear?
The Rust Server Trends lists that take in Zark Rust Server | Custom & Active are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to Zark Rust Server | Custom & Active?
Enter client.connect 104.28.228.182:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.