Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players91,721 Active4,063 Wipes · 3 h163 48 h

Station XX-14804 · no signal

Elite Jay Insecure

Offline 104.28.227.39:28015 checked 32d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,804
top 66%
Last wipe
34d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14804 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 23 Sep, 16:17 UTC34d ago M0.0rising 1 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
774/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
47/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
134/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
446/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
261/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
199/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Elite Jay Insecure?

A procedural map runs on Elite Jay Insecure, generated by the game.

Which settings and rules apply on Elite Jay Insecure?

The name of Elite Jay Insecure gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on Elite Jay Insecure?

A reading taken now finds Elite Jay Insecure offline; the most recent activity was 32 days 22 hours ago.

How does Elite Jay Insecure rank against other Rust servers?

The last seven days of player hours place Elite Jay Insecure at #14,804, in the top 66% of all ranked servers.

Server details

How reliably does Elite Jay Insecure stay online?

No contact with Elite Jay Insecure right now, and the last recorded contact was 32 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Where in the world is Elite Jay Insecure hosted?

Nothing about a region comes from Elite Jay Insecure. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.28.227.39:28015 is the address it uses.

Which Rust version is Elite Jay Insecure running?

Rust network protocol 2633 and build 165217 on Windows is what Elite Jay Insecure runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Elite Jay Insecure?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 28 hours after the wipe.

How often does Elite Jay Insecure wipe, and on which days?

Too few wipes of Elite Jay Insecure are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 34 days 3 hours is how long the current world has been running.

Tags

What do the server tags on Elite Jay Insecure mean?

These are the tags Elite Jay Insecure publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Elite Jay Insecure appear?

You will find Elite Jay Insecure on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Elite Jay Insecure?

To join, enter client.connect 104.28.227.39:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.