Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players56,681 Active3,410 Wipes · 3 h130 48 h

Station XX-10972 · no signal

PVE

Offline 104.28.214.232:28015 checked 4d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#10,972
top 49%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-10972 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct6 Oct11 Oct24 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC7d ago – – – – running 0
Thu 8 Oct, 18:02 UTC20d ago M0.0falling 0 – – 12.4 days 1
Tue 29 Sep, 17:34 UTC29d ago M0.0steady 1 – – 9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
379/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
223/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
38/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
67/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
85/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on PVE?

The map on PVE is procedural, produced by the game.

Which settings and rules apply on PVE?

You will find no gather rate in the name of PVE. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on PVE?

No players are recorded on PVE at this moment; it is offline, and the last sighting was 4 days 4 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does PVE rank against other Rust servers?

The last seven days of player hours place PVE at #10,972, in the top 49% of all ranked servers.

Operator and location

How reliably does PVE stay online?

As recorded now, PVE is not reachable, the last contact having been 4 days 4 hours ago. It was up 2% of the time across the last 7 full days: 3 of 168 hours. 14 September 2026 is when Rust Server Trends first recorded it.

Where in the world is PVE hosted?

A region is not published by PVE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 104.28.214.232:28015.

What build of Rust does PVE use?

PVE is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on PVE?

The recent wipes averaged a busiest count of 0 players.

How often does PVE wipe, and on which days?

There is no next wipe to predict at PVE, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 19 hours.

Lists and tags

What do the server tags on PVE mean?

Tags published by PVE and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PVE appear?

These Rust Server Trends lists include PVE: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto PVE?

You can connect by pressing F1 in Rust and typing client.connect 104.28.214.232:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players 500 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.