Station XX-8089 · no signal
PVE
Offline 104.28.214.230:28015 checked 15h ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,089
- top 36%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 04:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 14.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 15:07 UTC1d ago | – | – | – | – | running | 1 |
| Sat 24 Oct, 15:31 UTC4d ago | M0.0▲rising | 1 | – | – | 3 days | 0 |
| Sun 27 Sep, 18:35 UTC31d ago | M0.0■steady | 0 | – | 26.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PVE?
PVE uses a procedural map, which the game generates.
Which settings and rules apply on PVE?
You will find no gather rate in the name of PVE. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on PVE?
No players are recorded on PVE at this moment; it is offline, and the last sighting was 15 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 05:00 UTC, averaging 1 players.
How does PVE rank against other Rust servers?
On player hours for the past week, PVE sits at #8,089, which puts it inside the top 36% of every ranked server.
Server details
How reliably does PVE stay online?
No contact with PVE right now, and the last recorded contact was 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 19, or 11% of the time. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is PVE hosted?
No region is published by PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 104.28.214.230:28015.
What build of Rust does PVE use?
On Windows, PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on PVE?
On average, the busiest point of its recent wipes drew 0 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does PVE run its wipes?
No next wipe can be predicted for PVE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 23 hours is how long the current world has been running.
Tags
What do the server tags on PVE mean?
The game's server browser reads the tags PVE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does PVE appear?
You will find PVE on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto PVE?
Enter client.connect 104.28.214.230:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.