Station XX-15338 · no signal
LOCAL LAB [no EAC]
Offline 104.28.212.231:28015 checked 6d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC6d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on LOCAL LAB [no EAC]?
The map on LOCAL LAB [no EAC] is procedural, produced by the game.
Which settings and rules apply on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] is not responding at this moment and is offline, last seen 6 days 8 hours ago. Averaged across the last seven days, the population was 0 players.
How does LOCAL LAB [no EAC] rank against other Rust servers?
On player hours for the past week, LOCAL LAB [no EAC] sits at #15,338, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does LOCAL LAB [no EAC] stay online?
LOCAL LAB [no EAC] is down at the moment; the last recorded contact was 6 days 8 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. 22 September 2026 is when Rust Server Trends first recorded it.
Which region does LOCAL LAB [no EAC] run from?
Nothing about a region comes from LOCAL LAB [no EAC]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.28.212.231:28015 is the address it uses.
Which Rust version is LOCAL LAB [no EAC] running?
On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on LOCAL LAB [no EAC]?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 9 hours after the wipe.
How often does LOCAL LAB [no EAC] wipe, and on which days?
The rhythm of LOCAL LAB [no EAC] cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 17 hours is how long the current world has been running.
Server tags
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LOCAL LAB [no EAC] appear?
The Rust Server Trends lists that take in LOCAL LAB [no EAC] are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to LOCAL LAB [no EAC]?
You can connect by pressing F1 in Rust and typing client.connect 104.28.212.231:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.