Rust Server TrendsSeismic network · station log
Recording Stations11,853 Players82,944 Active3,958 Wipes · 3 h169 48 h

Station XX-15101 · no signal

SOLO/DUO/NO CLAN Vanilla 1x

Offline 104.28.205.73:28015 checked 11d ago

1x duo biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,101
top 70%
Last wipe
11d ago
biweekly schedule
Next wipe
2d 1h
Thu 29 Oct, 22:08 UTC
Seismic record · station XX-15101 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct13 Oct18 Oct22 Oct

Top 70% of all ranked servers, and #374 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:08 UTC, in 2d 1h. Its biweekly schedule tag · low confidence

usual gap
1.7 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

Coming wipes

  1. 2d 1hThu 29 Oct, 22:08 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 16d 1hThu 12 Nov, 22:08 UTC
  4. 30d 1hThu 26 Nov, 22:08 UTC
  5. 36d 22hThu 3 Dec, 19:00 UTCFW
  6. 44d 1hThu 10 Dec, 22:08 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 22:08 UTC11d ago M0.0falling 0 – – running 1
Wed 14 Oct, 05:52 UTC13d ago M0.0rising 1 – 1.7 days 0
Fri 9 Oct, 09:25 UTC18d ago M0.0rising 1 – 4.9 days 0
Sat 3 Oct, 04:05 UTC24d ago M0.0rising 1 halved by day 4 6.2 days 0
Fri 2 Oct, 10:27 UTC25d ago M0.0rising 1 – 0.7 days 0
Fri 2 Oct, 03:58 UTC25d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustOps - Solo/Duo | FULLWIPE 25/10 25.10 10/25 EU · duo · biweekly · 88 on average
70/ 215
Enjoy - Solo/Duo only, no BP wipes. True Vanilla. EU · duo · biweekly · 51 on average
28/ 165
Московский Duo/Solo | Для новичков EU · duo · biweekly · 11 on average
20/ 100
[BR/LATAM] LEGEND CLT | SOLO-DUO | WIPED 24/10 [UR,PY,AR] SA · duo · biweekly · 6 on average
12/ 100
POLAR - EU Solo/Duo | Biweekly | No BP Wipes 10/15 15.10 EU · duo · biweekly · 4 on average
4/ 125
BattleZone.gg — SOLO/DUO | Noob Friendly | Full Wiped NA · duo · biweekly · 2 on average
3/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SOLO/DUO/NO CLAN Vanilla 1x?

SOLO/DUO/NO CLAN Vanilla 1x uses a procedural map, which the game generates.

Which settings and rules apply on SOLO/DUO/NO CLAN Vanilla 1x?

Going by its name, SOLO/DUO/NO CLAN Vanilla 1x runs 1x gather. 2 players is the most a group can hold (duo). It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on SOLO/DUO/NO CLAN Vanilla 1x right now?

A reading taken now finds SOLO/DUO/NO CLAN Vanilla 1x offline; the most recent activity was 11 days 22 hours ago.

How does SOLO/DUO/NO CLAN Vanilla 1x rank against other Rust servers?

On player hours for the past week, SOLO/DUO/NO CLAN Vanilla 1x sits at #15,101, which puts it inside the top 70% of every ranked server. It sits at #374 among duo servers.

Operator and location

How reliably does SOLO/DUO/NO CLAN Vanilla 1x stay online?

As recorded now, SOLO/DUO/NO CLAN Vanilla 1x is not reachable, the last contact having been 11 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.

Which region does SOLO/DUO/NO CLAN Vanilla 1x run from?

Nothing about a region comes from SOLO/DUO/NO CLAN Vanilla 1x. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 104.28.205.73:28015 is the address it uses.

Which Rust version is SOLO/DUO/NO CLAN Vanilla 1x running?

On Linux, SOLO/DUO/NO CLAN Vanilla 1x runs Rust network protocol 2634 and build 167231. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on SOLO/DUO/NO CLAN Vanilla 1x?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.

On what timetable does SOLO/DUO/NO CLAN Vanilla 1x run its wipes?

The prediction follows its tag, because too few of SOLO/DUO/NO CLAN Vanilla 1x's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 22:08 UTC. It has run its current world for 11 days 22 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on SOLO/DUO/NO CLAN Vanilla 1x mean?

Tags published by SOLO/DUO/NO CLAN Vanilla 1x and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts2 (Group limit): The team limit is 2; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SOLO/DUO/NO CLAN Vanilla 1x appear?

These Rust Server Trends lists include SOLO/DUO/NO CLAN Vanilla 1x: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

How to join

How do you connect to SOLO/DUO/NO CLAN Vanilla 1x?

You can connect by pressing F1 in Rust and typing client.connect 104.28.205.73:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,gmrust,cs167231,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts2
Group limit The team limit is 2.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.