Station XX-10392 · no signal
123
Offline 104.28.198.244:28015 checked 1d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #10,392
- top 47%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 50%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 19:11 UTC2d ago | – | – | – | – | running | 0 |
| Wed 21 Oct, 22:56 UTC6d ago | M0.0▲rising | 1 | halved by day 3 | 4.8 days | 0 | |
| Thu 15 Oct, 15:01 UTC13d ago | M0.0■steady | 0 | – | – | 6.3 days | 0 |
| Sat 10 Oct, 16:18 UTC18d ago | M0.0■steady | 0 | – | – | 4.9 days | 0 |
| Fri 9 Oct, 15:24 UTC19d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Tue 6 Oct, 13:44 UTC22d ago | M0.0■steady | 1 | held half | 3.1 days | 1 | |
| Sun 4 Oct, 14:41 UTC24d ago | M0.0■steady | 1 | – | 2 days | 1 | |
| Sat 3 Oct, 10:50 UTC25d ago | M0.0▲rising | 1 | – | 1.2 days | 0 | |
| Thu 24 Sep, 10:53 UTC34d ago | M0.0▲rising | 1 | halved by day 1 | 9 days | 0 | |
| Wed 23 Sep, 08:02 UTC35d ago | M0.0■steady | 0 | – | 1.1 days | 0 | |
| Thu 17 Sep, 20:22 UTC41d ago | M0.0■steady | 0 | – | – | 5.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 123?
The map on 123 is procedural, produced by the game.
Which settings and rules apply on 123?
No gather rate appears in the name of 123. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on 123?
No players are recorded on 123 at this moment; it is offline, and the last sighting was 47 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does 123 rank against other Rust servers?
Over the last seven days, 123 recorded enough player hours to reach #10,392 worldwide, placing it in the top 47% of all ranked servers.
Server details
How reliably does 123 stay online?
As recorded now, 123 is not reachable, the last contact having been 47 hours ago. It was up 4% of the time across the last 7 full days: 6 of 168 hours. 14 September 2026 is when Rust Server Trends first recorded it.
Which region does 123 run from?
No region is published by 123. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 104.28.198.244:28015.
What build of Rust does 123 use?
On Windows, 123 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on 123?
On average, the busiest point of its recent wipes drew 0 players. 45 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.
How often does 123 wipe, and on which days?
No next wipe can be predicted for 123, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 2 days 1 hours is how long the current world has been running.
Tags
What do the server tags on 123 mean?
The game's server browser reads the tags 123 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 123 appear?
These Rust Server Trends lists include 123: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to 123?
To join, enter client.connect 104.28.198.244:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.