Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players94,129 Active3,887 Wipes · 3 h394 48 h

Station XX-15666 · no signal

nameserver

Offline 104.28.198.242:18015 checked 35d ago

Connect
Players now
0/ 3
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,666
top 71%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15666 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
454/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
440/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
928/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
59/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
989/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
22/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on nameserver?

A procedural map runs on nameserver, generated by the game.

Which settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on nameserver right now?

A reading taken now finds nameserver offline; the most recent activity was 35 days 4 hours ago.

How does nameserver rank against other Rust servers?

Over the last seven days, nameserver recorded enough player hours to reach #15,666 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does nameserver stay online?

As recorded now, nameserver is not reachable, the last contact having been 35 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does nameserver run from?

Nothing about a region comes from nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 104.28.198.242:18015.

Which Rust version is nameserver running?

Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does nameserver run its wipes?

The rhythm of nameserver cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 36 days 3 hours.

Lists and tags

What do the server tags on nameserver mean?

Tags published by nameserver and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does nameserver appear?

You will find nameserver on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto nameserver?

You can connect by pressing F1 in Rust and typing client.connect 104.28.198.242:18015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players Slots: 3.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.