Station XX-15581 · no signal
Evolution Staging Server
Offline 104.28.197.253:28015 checked 30d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,581
- top 65%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 28 Sep, 01:41 UTC30d ago | M0.0▲rising | 1 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Evolution Staging Server?
Evolution Staging Server uses a procedural map, which the game generates.
Which settings and rules apply on Evolution Staging Server?
No gather rate appears in the name of Evolution Staging Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Evolution Staging Server right now?
No players are recorded on Evolution Staging Server at this moment; it is offline, and the last sighting was 30 days 18 hours ago.
How does Evolution Staging Server rank against other Rust servers?
The last seven days of player hours place Evolution Staging Server at #15,581, in the top 65% of all ranked servers.
Operator and location
How reliably does Evolution Staging Server stay online?
No contact with Evolution Staging Server right now, and the last recorded contact was 30 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 28 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Evolution Staging Server hosted?
Nothing about a region comes from Evolution Staging Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 104.28.197.253:28015.
Which Rust version is Evolution Staging Server running?
Rust network protocol 2634 and build 165978 on Windows is what Evolution Staging Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Evolution Staging Server?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Evolution Staging Server run its wipes?
On record so far are too few of Evolution Staging Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 30 days 18 hours is how long the current world has been running.
Tags
What do the server tags on Evolution Staging Server mean?
These are the tags Evolution Staging Server publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs165978 (Build): Game build: 165978; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Evolution Staging Server appear?
These Rust Server Trends lists include Evolution Staging Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Evolution Staging Server?
Enter client.connect 104.28.197.253:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.