Rust Server TrendsSeismic network · station log
Recording Stations11,600 Players39,840 Active2,868 Wipes · 3 h129 48 h

Station XX-15470 · no signal

Xelernan Local Rust (No EAC)

Offline 104.253.23.17:28015 checked 37d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,470
top 67%
Last wipe
56d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15470 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average
76/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
96/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
206/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
10/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
248/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average
429/ 375
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Xelernan Local Rust (No EAC)?

Xelernan Local Rust (No EAC) uses a procedural map, which the game generates.

Which settings and rules apply on Xelernan Local Rust (No EAC)?

The name of Xelernan Local Rust (No EAC) gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on Xelernan Local Rust (No EAC) right now?

A reading taken now finds Xelernan Local Rust (No EAC) offline; the most recent activity was 37 days 8 hours ago.

How does Xelernan Local Rust (No EAC) rank against other Rust servers?

The last seven days of player hours place Xelernan Local Rust (No EAC) at #15,470, in the top 67% of all ranked servers.

Server facts

How reliably does Xelernan Local Rust (No EAC) stay online?

As recorded now, Xelernan Local Rust (No EAC) is not reachable, the last contact having been 37 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 22 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Xelernan Local Rust (No EAC) hosted?

No region is published by Xelernan Local Rust (No EAC). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 104.253.23.17:28015.

Which Rust version is Xelernan Local Rust (No EAC) running?

Rust network protocol 2633 and build 162929 on Windows is what Xelernan Local Rust (No EAC) runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Xelernan Local Rust (No EAC) run its wipes?

Too few wipes of Xelernan Local Rust (No EAC) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 56 days 7 hours is how long the current world has been running.

Server tags

What do the server tags on Xelernan Local Rust (No EAC) mean?

These are the tags Xelernan Local Rust (No EAC) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Xelernan Local Rust (No EAC) appear?

You will find Xelernan Local Rust (No EAC) on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Xelernan Local Rust (No EAC)?

Enter client.connect 104.253.23.17:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build Game build: 162929.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.