Rust Server TrendsSeismic network · station log
Recording Stations11,824 Players75,694 Active3,728 Wipes · 3 h230 48 h

Station XX-15869 · no signal

Birling Bandits | Near Vanilla | Offline Raid Protection

Offline 104.246.228.240:28015 checked 19d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 12
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,869
top 72%
Last wipe
19d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15869 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 12 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap
11.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctWed 16 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 14:21 UTC19d ago M0.0steady 0 – running 0
Wed 16 Sep, 14:33 UTC42d ago M0.5rising 3 halved by day 2 23 days 0
Wed 16 Sep, 00:44 UTC43d ago M0.0steady 1 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
82/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
282/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
30/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average
105/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 67 on average
370/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
30/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Birling Bandits | Near Vanilla | Offline Raid Protection?

The procedural map on Birling Bandits | Near Vanilla | Offline Raid Protection is size 4,250 with seed 1552042848, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Birling Bandits | Near Vanilla | Offline Raid Protection?

The name of Birling Bandits | Near Vanilla | Offline Raid Protection gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Birling Bandits | Near Vanilla | Offline Raid Protection right now?

A reading taken now finds Birling Bandits | Near Vanilla | Offline Raid Protection offline; the most recent activity was 19 days 23 hours ago.

How does Birling Bandits | Near Vanilla | Offline Raid Protection rank against other Rust servers?

On player hours for the past week, Birling Bandits | Near Vanilla | Offline Raid Protection sits at #15,869, which puts it inside the top 72% of every ranked server.

Operator and location

How reliably does Birling Bandits | Near Vanilla | Offline Raid Protection stay online?

Birling Bandits | Near Vanilla | Offline Raid Protection is down at the moment; the last recorded contact was 19 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

Where in the world is Birling Bandits | Near Vanilla | Offline Raid Protection hosted?

Nothing about a region comes from Birling Bandits | Near Vanilla | Offline Raid Protection. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 104.246.228.240:28015.

What build of Rust does Birling Bandits | Near Vanilla | Offline Raid Protection use?

On Windows, Birling Bandits | Near Vanilla | Offline Raid Protection runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Birling Bandits | Near Vanilla | Offline Raid Protection?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does Birling Bandits | Near Vanilla | Offline Raid Protection run its wipes?

At the force wipe each month Birling Bandits | Near Vanilla | Offline Raid Protection wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 19 days 23 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Birling Bandits | Near Vanilla | Offline Raid Protection mean?

Tags published by Birling Bandits | Near Vanilla | Offline Raid Protection and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp12 (Max players): 12 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Birling Bandits | Near Vanilla | Offline Raid Protection appear?

You will find Birling Bandits | Near Vanilla | Offline Raid Protection on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Birling Bandits | Near Vanilla | Offline Raid Protection?

You can connect by pressing F1 in Rust and typing client.connect 104.246.228.240:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/bbmZ6EYmUm.

Instrument codes

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp12
Max players 12 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.