Station XX-15339 · recording
A Rust Server
Online 104.243.40.175:25699 checked 8m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Rust Server?
A Rust Server runs a procedural map of size 3,000 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on A Rust Server?
The name of A Rust Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on A Rust Server right now?
At this moment, A Rust Server records 0 players across 40 slots. Averaged across the last seven days, the population was 0 players.
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #15,339, in the top 69% of all ranked servers.
Operator and location
How reliably does A Rust Server stay online?
A Rust Server is up at the moment. The uptime it reports puts its last restart about 4 days 7 hours ago. Of the 144 hours in the last 6 full days, it was up for 144, or 100% of the time. 21 October 2026 is when Rust Server Trends first recorded it.
Does A Rust Server hold a steady tick rate?
The 48-hour average is 225 server fps; 194 is the lowest observed. The world held up to 47,965 entities at its peak, buildings and deployables included. It reached a ceiling of 2,239 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does A Rust Server run from?
A region is not published by A Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.243.40.175:25699.
What build of Rust does A Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does A Rust Server wipe, and on which days?
On record so far are too few of A Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 7 days 4 hours.
Lists and tags
What do the server tags on A Rust Server mean?
Tags published by A Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Rust Server appear?
You will find A Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto A Rust Server?
To join, enter client.connect 104.243.40.175:25699 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://voltra.gg is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.