Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h37 48 h

Station XX-15181 · no signal

sliv staging

Offline 104.233.56.50:28015 checked 21d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,181
top 68%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15181 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on sliv staging?

A procedural map runs on sliv staging, generated by the game.

Which settings and rules apply on sliv staging?

You will find no gather rate in the name of sliv staging. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on sliv staging?

sliv staging is not responding at this moment and is offline, last seen 21 days 14 hours ago.

How does sliv staging rank against other Rust servers?

Over the last seven days, sliv staging recorded enough player hours to reach #15,181 worldwide, placing it in the top 68% of all ranked servers.

Operator and location

How reliably does sliv staging stay online?

sliv staging is down at the moment; the last recorded contact was 21 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 7 October 2026 is when Rust Server Trends first recorded it.

Which region does sliv staging run from?

A region is not published by sliv staging. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 104.233.56.50:28015.

What build of Rust does sliv staging use?

sliv staging is running Rust network protocol 2634 and build 166798 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does sliv staging wipe, and on which days?

On record so far are too few of sliv staging's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 28 days 11 hours is how long the current world has been running.

Server tags

What do the server tags on sliv staging mean?

The game's server browser reads the tags sliv staging publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166798 (Build): The game build is 166798; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does sliv staging appear?

You will find sliv staging on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to sliv staging?

To join, enter client.connect 104.233.56.50:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166798,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players Slots: 15.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166798
Build The game build is 166798.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.