Station XX-12381 · no signal
Arena Rust | Tailscale
Offline 104.198.8.97:28015 checked 3d ago
- Players now
- 1/ 20
- 5% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,381
- top 56%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Arena Rust | Tailscale?
The map on Arena Rust | Tailscale is procedural, produced by the game.
Which settings and rules apply on Arena Rust | Tailscale?
The name of Arena Rust | Tailscale gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Arena Rust | Tailscale?
Arena Rust | Tailscale is not responding at this moment and is offline, last seen 3 days 9 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Arena Rust | Tailscale rank against other Rust servers?
The last seven days of player hours place Arena Rust | Tailscale at #12,381, in the top 56% of all ranked servers.
Server details
How reliably does Arena Rust | Tailscale stay online?
Arena Rust | Tailscale is down at the moment; the last recorded contact was 3 days 9 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Arena Rust | Tailscale run from?
No region is published by Arena Rust | Tailscale. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 104.198.8.97:28015.
What build of Rust does Arena Rust | Tailscale use?
Rust network protocol 2635 and build 168909 on Linux is what Arena Rust | Tailscale runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Arena Rust | Tailscale run its wipes?
On record so far are too few of Arena Rust | Tailscale's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 11 hours.
Server tags
What do the server tags on Arena Rust | Tailscale mean?
These are the tags Arena Rust | Tailscale publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Arena Rust | Tailscale appear?
The Rust Server Trends lists that take in Arena Rust | Tailscale are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto Arena Rust | Tailscale?
To join, enter client.connect 104.198.8.97:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.