Station XX-15344 · recording
Warmonger's 5x solo/duo/trio/quad|5x|mymini
Online 104.192.227.53:28025 checked 9m ago
- Players now
- 0/ 80
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 55d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 80 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Warmonger's 5x solo/duo/trio/quad|5x|mymini?
Generated by the game, the map on Warmonger's 5x solo/duo/trio/quad|5x|mymini is procedural, size 5,000 with seed 648252. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Warmonger's 5x solo/duo/trio/quad|5x|mymini?
Going by its name, Warmonger's 5x solo/duo/trio/quad|5x|mymini runs 5x gather. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Warmonger's 5x solo/duo/trio/quad|5x|mymini right now?
0 of the 80 slots on Warmonger's 5x solo/duo/trio/quad|5x|mymini are filled right now. Averaged across the last seven days, the population was 0 players.
How does Warmonger's 5x solo/duo/trio/quad|5x|mymini rank against other Rust servers?
On player hours for the past week, Warmonger's 5x solo/duo/trio/quad|5x|mymini sits at #15,344, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Warmonger's 5x solo/duo/trio/quad|5x|mymini stay online?
As recorded now, Warmonger's 5x solo/duo/trio/quad|5x|mymini is running. Its reported uptime points to a restart about 14 days 22 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Warmonger's 5x solo/duo/trio/quad|5x|mymini perform under load?
Its average server fps over the last 48 hours was 48, and it never dropped below 35. Buildings, deployables and all the rest of the world's entities brought it to a high of 142,865. It reached a ceiling of 8,219 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Warmonger's 5x solo/duo/trio/quad|5x|mymini run from?
A region is not published by Warmonger's 5x solo/duo/trio/quad|5x|mymini. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.192.227.53:28025.
Which Rust version is Warmonger's 5x solo/duo/trio/quad|5x|mymini running?
On Windows, Warmonger's 5x solo/duo/trio/quad|5x|mymini runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Warmonger's 5x solo/duo/trio/quad|5x|mymini run its wipes?
Too few wipes of Warmonger's 5x solo/duo/trio/quad|5x|mymini are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 55 days 18 hours.
Tags
What do the server tags on Warmonger's 5x solo/duo/trio/quad|5x|mymini mean?
These are the tags Warmonger's 5x solo/duo/trio/quad|5x|mymini publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): 80 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Warmonger's 5x solo/duo/trio/quad|5x|mymini appear?
The Rust Server Trends lists that take in Warmonger's 5x solo/duo/trio/quad|5x|mymini are: 5x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Connecting
How do you connect to Warmonger's 5x solo/duo/trio/quad|5x|mymini?
You can connect by pressing F1 in Rust and typing client.connect 104.192.227.53:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.