Station CA-15318 · recording
The Rust Bucket QUAD SQUADS
Online 104.192.227.186:28035 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69%
- Last wipe
- 151d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on The Rust Bucket QUAD SQUADS?
Generated by the game, the map on The Rust Bucket QUAD SQUADS is procedural, size 3,500 with seed 578369846. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on The Rust Bucket QUAD SQUADS?
No gather rate appears in the name of The Rust Bucket QUAD SQUADS. 4 players is the most a group can hold (quad). It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on The Rust Bucket QUAD SQUADS?
At this moment, The Rust Bucket QUAD SQUADS records 0 players across 100 slots. Averaged across the last seven days, the population was 0 players.
How does The Rust Bucket QUAD SQUADS rank against other Rust servers?
On player hours for the past week, The Rust Bucket QUAD SQUADS sits at #15,318, which puts it inside the top 69% of every ranked server. It sits at #620 among quad servers.
Server details
How reliably does The Rust Bucket QUAD SQUADS stay online?
As recorded now, The Rust Bucket QUAD SQUADS is running. The uptime it reports puts its last restart about 5 days 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does The Rust Bucket QUAD SQUADS hold a steady tick rate?
Its average server fps over the last 48 hours was 101, and it never dropped below 91. The world held up to 72,162 entities at its peak, buildings and deployables included. It reached a ceiling of 2,918 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is The Rust Bucket QUAD SQUADS hosted?
Its region code is ca1, and The Rust Bucket QUAD SQUADS publishes no region. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.192.227.186:28035.
What build of Rust does The Rust Bucket QUAD SQUADS use?
Rust network protocol 2625 and build 152897 on Windows is what The Rust Bucket QUAD SQUADS runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does The Rust Bucket QUAD SQUADS wipe, and on which days?
The rhythm of The Rust Bucket QUAD SQUADS cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 151 days 20 hours.
Tags
What do the server tags on The Rust Bucket QUAD SQUADS mean?
These are the tags The Rust Bucket QUAD SQUADS publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams are capped at 4 players; v2625 (Protocol): Your game needs to be on protocol 2625 to join; cs152897 (Build): Game build: 152897; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rca1 (Region code): You'll see it listed with the region code ca1. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does The Rust Bucket QUAD SQUADS appear?
The Rust Server Trends lists that take in The Rust Bucket QUAD SQUADS are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.
Join the server
What steps get you onto The Rust Bucket QUAD SQUADS?
Enter client.connect 104.192.227.186:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.