Station XX-15322 · no signal
MaximumSponge's Death Island
Offline 104.187.224.50:28015 checked 9d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,322
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 23 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 20:10 UTC12d ago | M0.0■steady | 0 | – | running | 0 | |
| Wed 23 Sep, 21:12 UTC35d ago | M0.0▲rising | 1 | halved by day 1 | 23 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MaximumSponge's Death Island?
A procedural map runs on MaximumSponge's Death Island, generated by the game.
Which settings and rules apply on MaximumSponge's Death Island?
You will find no gather rate in the name of MaximumSponge's Death Island. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on MaximumSponge's Death Island?
A reading taken now finds MaximumSponge's Death Island offline; the most recent activity was 9 days 13 hours ago.
How does MaximumSponge's Death Island rank against other Rust servers?
Over the last seven days, MaximumSponge's Death Island recorded enough player hours to reach #15,322 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does MaximumSponge's Death Island stay online?
No contact with MaximumSponge's Death Island right now, and the last recorded contact was 9 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 23 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is MaximumSponge's Death Island hosted?
A region is not published by MaximumSponge's Death Island. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 104.187.224.50:28015.
Which Rust version is MaximumSponge's Death Island running?
MaximumSponge's Death Island is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on MaximumSponge's Death Island?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does MaximumSponge's Death Island wipe, and on which days?
Too few wipes of MaximumSponge's Death Island are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 11 hours.
Lists and tags
What do the server tags on MaximumSponge's Death Island mean?
Tags published by MaximumSponge's Death Island and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MaximumSponge's Death Island appear?
The Rust Server Trends lists that take in MaximumSponge's Death Island are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to MaximumSponge's Death Island?
Enter client.connect 104.187.224.50:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.