Station XX-2393 · no signal
Alberta Wildlands
Offline 104.157.5.246:28015 checked 6h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 10
- Rank
- #2,393
- top 11%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 01:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Alberta Wildlands?
Generated by the game, the map on Alberta Wildlands is procedural, size 4,250 with seed 1724654199. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Alberta Wildlands?
The name of Alberta Wildlands gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Alberta Wildlands?
No players are recorded on Alberta Wildlands at this moment; it is offline, and the last sighting was 6 hours ago. The seven-day average is 2 players, with a peak of 10. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 2 players.
How does Alberta Wildlands rank against other Rust servers?
Over the last seven days, Alberta Wildlands recorded enough player hours to reach #2,393 worldwide, placing it in the top 11% of all ranked servers.
Operator and location
How reliably does Alberta Wildlands stay online?
As recorded now, Alberta Wildlands is not reachable, the last contact having been 6 hours ago. Going by the uptime figure it reports, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 10 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Alberta Wildlands perform under load?
Across the last 48 hours it averaged 164 server fps, with a floor of 89. Buildings, deployables and all the rest of the world's entities brought it to a high of 117,386. Memory use peaked at 3,638 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Alberta Wildlands hosted?
No region is published by Alberta Wildlands. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 104.157.5.246:28015.
What build of Rust does Alberta Wildlands use?
On Windows, Alberta Wildlands runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Alberta Wildlands run its wipes?
On record so far are too few of Alberta Wildlands's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 2 hours.
Tags
What do the server tags on Alberta Wildlands mean?
Tags published by Alberta Wildlands and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Alberta Wildlands appear?
You will find Alberta Wildlands on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Alberta Wildlands?
To join, enter client.connect 104.157.5.246:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/s3NsAuAATF is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.