No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Channel 2 · instrument health
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Channel 3 · rank movement
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Expected events
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap
0.8 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
0players, last three wipes
The first 48 hours of its last wipes
Wed 14 OctMon 12 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Event catalogue
Wipes
newest first
Wiped
M
Peak
First 48 h
Crowd
Lasted
Players before
Wed 14 Oct, 08:23 UTC15d ago
M0.0■steady
0
–
running
0
Mon 12 Oct, 20:37 UTC16d ago
M0.0■steady
0
–
1.5 days
0
Mon 12 Oct, 02:22 UTC17d ago
M0.0■steady
0
–
0.8 days
0
Sun 11 Oct, 04:22 UTC18d ago
M0.0■steady
0
–
0.9 days
0
Sat 10 Oct, 22:02 UTC18d ago
M0.0■steady
0
–
0.3 days
0
Thu 8 Oct, 00:01 UTC21d ago
M0.0■steady
0
–
2.9 days
0
Wed 7 Oct, 03:02 UTC22d ago
M0.0■steady
0
–
0.9 days
0
Tue 6 Oct, 20:42 UTC22d ago
M0.0■steady
0
–
0.3 days
0
Tue 6 Oct, 02:22 UTC23d ago
M0.0■steady
0
–
0.8 days
0
Mon 5 Oct, 16:37 UTC23d ago
M0.0■steady
0
–
0.4 days
0
Mon 5 Oct, 09:43 UTC24d ago
M0.0■steady
0
–
0.3 days
0
Sun 4 Oct, 03:32 UTC25d ago
M0.0■steady
0
–
1.3 days
0
Fri 2 Oct, 03:09 UTC27d ago
M0.0■steady
0
–
–
2 days
0
Thu 1 Oct, 11:28 UTC28d ago
M0.0■steady
0
–
0.7 days
0
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Nearby stations
Similar servers
the same kind of game, then region, group limit, rate and wipes
Generated by the game, the map on Map Gen is procedural, size 4,000 with seed 945299. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Map Gen?
You will find no gather rate in the name of Map Gen. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Map Gen right now?
Map Gen is not responding at this moment and is offline, last seen 14 days 14 hours ago.
How does Map Gen rank against other Rust servers?
On player hours for the past week, Map Gen sits at #15,191, which puts it inside the top 70% of every ranked server.
Server facts
How reliably does Map Gen stay online?
No contact with Map Gen right now, and the last recorded contact was 14 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 30 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Map Gen hosted?
Nothing about a region comes from Map Gen. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 104.153.105.173:1981.
Which Rust version is Map Gen running?
Map Gen is running Rust network protocol 2634 and build 166440 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Map Gen?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Map Gen run its wipes?
There is no next wipe to predict at Map Gen, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 14 days 14 hours.
Server tags
What do the server tags on Map Gen mean?
These are the tags Map Gen publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166440 (Build): The game build is 166440; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Map Gen appear?
The Rust Server Trends lists that take in Map Gen are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Map Gen?
To join, enter client.connect 104.153.105.173:1981 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Instrument codes
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,gmrust,cs166440,ts8
Game
gmrust
Game modeYou'll find standard Rust survival here.
mp500
Max players500 slots are available.
ts8
Group limitTeams max out at 8, the default set by the game.
v2634
ProtocolGame protocol 2634: to join, your game must match this version.
cs166440
BuildThe game build is 166440.
ptrak
NetworkingNetwork layer: RakNet, the standard for Rust.
$r?
Region codeThe server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.