Rust Server TrendsSeismic network · station log
Recording Stations11,634 Players45,438 Active3,128 Wipes · 3 h91 48 h

Station XX-15400 · recording

[US] Luna Rust 2x Vanilla

Online 104.143.3.235:28399 checked 9m ago

2x trio moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15400 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246809:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 21:25 UTC10d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 187 on average
27/ 200
[US] Stevious 2x | Solo/Duo/Trio | 10/22 NA · trio · 2x · weekly · 94 on average
6/ 150
HollowServers.co 2x Solo/Duo |X2 JUST FULL WIPED NA · trio · 2x · biweekly · 10 on average
4/ 150
WARBANDITS.GG 2X Monthly |Solo/Duo/Trio|Shared BPs| Just Wiped NA · trio · 2x · monthly · 6 on average
1/ 100
Bestrust Solo/Duo/Trio 2x #5 | JUST FULLWIPED 27.10 10/27 NA · trio · 2x · weekly · 3 on average
2/ 200
BluRift - US OneGrid 2x | Solo/Duo/Trio | One Grid ! NA · trio · 2x · 3 on average
1/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Luna Rust 2x Vanilla?

Generated by the game, the map on [US] Luna Rust 2x Vanilla is procedural, size 2,000 with seed 331726916. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [US] Luna Rust 2x Vanilla?

Its name points to a gather rate of 2x on [US] Luna Rust 2x Vanilla. The limit for a group is 3 players (trio). In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on [US] Luna Rust 2x Vanilla right now?

0 of the 100 slots on [US] Luna Rust 2x Vanilla are filled right now. The seven-day average for this server is 0 players.

How does [US] Luna Rust 2x Vanilla rank against other Rust servers?

Over the last seven days, [US] Luna Rust 2x Vanilla recorded enough player hours to reach #15,400 worldwide, placing it in the top 69% of all ranked servers. Within trio, it places #528.

Operator and location

How reliably does [US] Luna Rust 2x Vanilla stay online?

Right now, you can reach [US] Luna Rust 2x Vanilla. Its reported uptime points to a restart about 10 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [US] Luna Rust 2x Vanilla perform under load?

Its average server fps over the last 48 hours was 5, and it never dropped below 5. The world held up to 17,623 entities at its peak, buildings and deployables included. Its highest memory use was 2,529 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [US] Luna Rust 2x Vanilla run from?

The name of [US] Luna Rust 2x Vanilla points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 104.143.3.235:28399 is the address it uses.

Which Rust version is [US] Luna Rust 2x Vanilla running?

Rust network protocol 2634 and build 167781 on Linux is what [US] Luna Rust 2x Vanilla runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [US] Luna Rust 2x Vanilla?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does [US] Luna Rust 2x Vanilla run its wipes?

Too few wipes of [US] Luna Rust 2x Vanilla are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 10 days 10 hours.

Lists and tags

What do the server tags on [US] Luna Rust 2x Vanilla mean?

Tags published by [US] Luna Rust 2x Vanilla and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Luna Rust 2x Vanilla appear?

You will find [US] Luna Rust 2x Vanilla on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live, Best trio Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

How do you connect to [US] Luna Rust 2x Vanilla?

You can connect by pressing F1 in Rust and typing client.connect 104.143.3.235:28399 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts3
Group limit Teams are capped at 3 players.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.