Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players46,298 Active3,163 Wipes · 3 h102 48 h

Station EU-15349 · recording

A Rust Server

Online EU 104.143.2.3:28213 checked 8m ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69% · #2569 in EU
Last wipe
20h ago
weekly schedule
Next wipe
6d 3h
Wed 4 Nov, 04:27 UTC
Seismic record · station EU-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123404:0008:0011:0015:0019:0023:00Wiped Wed 28 Oct, 04:27 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
0246804:0008:0011:0015:0019:0023:00Wiped Wed 28 Oct, 04:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 04:27 UTC, in 6d 3h. Every Wednesday at 04:27 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
86%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 3hWed 4 Nov, 04:27 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 13d 3hWed 11 Nov, 04:27 UTC
  4. 20d 3hWed 18 Nov, 04:27 UTC
  5. 27d 3hWed 25 Nov, 04:27 UTC
  6. 34d 3hWed 2 Dec, 04:27 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 41d 3hWed 9 Dec, 04:27 UTC

The first 48 hours of its last wipes

Wed 14 OctWed 7 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 04:27 UTC20h ago – – – – running 0
Wed 14 Oct, 04:27 UTC14d ago M0.0steady 0 – 14 days 0
Wed 7 Oct, 04:27 UTC21d ago M0.0steady 0 – 7 days 0
Fri 2 Oct, 08:31 UTC26d ago M0.0steady 0 – 4.8 days 0
Wed 30 Sep, 04:27 UTC28d ago M0.0steady 0 – 2.2 days 0
Wed 23 Sep, 04:27 UTC35d ago M0.0steady 0 – 7 days 0
Wed 16 Sep, 04:28 UTC42d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
46/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
10/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average
8/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on A Rust Server?

Generated by the game, the map on A Rust Server is procedural, size 1,300 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on A Rust Server?

The name of A Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on A Rust Server right now?

At this moment, A Rust Server records 0 players across 40 slots. The seven-day average for this server is 0 players.

How does A Rust Server rank against other Rust servers?

The last seven days of player hours place A Rust Server at #15,349, in the top 69% of all ranked servers and #2,569 in Europe.

Server facts

How reliably does A Rust Server stay online?

As recorded now, A Rust Server is running. The uptime it reports puts its last restart about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does A Rust Server hold a steady tick rate?

Its average server fps over the last 48 hours was 5, and it never dropped below 5. At its highest, it carried 7,912 entities: buildings, deployables and the world's other contents. Memory use peaked at 721 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is A Rust Server hosted?

In Europe A Rust Server lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 104.143.2.3:28213 is the address it uses.

What build of Rust does A Rust Server use?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on A Rust Server?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does A Rust Server wipe, and on which days?

At A Rust Server the wipes follow a every Wednesday at 04:27 UTC rhythm. Wednesday 4 November at 04:27 UTC is when its next wipe is due. 20 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on A Rust Server mean?

Tags published by A Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

The Rust Server Trends lists that take in A Rust Server are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Connecting

How do you connect to A Rust Server?

To join, enter client.connect 104.143.2.3:28213 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.