Rust Server TrendsSeismic network · station log
Recording Stations11,841 Players77,907 Active3,836 Wipes · 3 h157 48 h

Station XX-15400 · recording

Trents Test Server

Online 104.143.2.186:28015 checked 9m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15400 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
675/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
50/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
84/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
370/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
184/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
170/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Trents Test Server?

Generated by the game, the map on Trents Test Server is procedural, size 2,400 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on Trents Test Server?

You will find no gather rate in the name of Trents Test Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Trents Test Server right now?

A reading taken now shows 0 players on Trents Test Server, which has 50 slots. The population averaged 0 players over the past week.

How does Trents Test Server rank against other Rust servers?

On player hours for the past week, Trents Test Server sits at #15,400, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Trents Test Server stay online?

As recorded now, Trents Test Server is running. Its reported uptime points to a restart about 13 days 16 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 14 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Trents Test Server perform under load?

The 48-hour average is 231 server fps; 188 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 12,495. It reached a ceiling of 2,183 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Trents Test Server run from?

A region is not published by Trents Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 104.143.2.186:28015.

Which Rust version is Trents Test Server running?

On Windows, Trents Test Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Trents Test Server run its wipes?

On record so far are too few of Trents Test Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 13 days 19 hours.

Lists and tags

What do the server tags on Trents Test Server mean?

The game's server browser reads the tags Trents Test Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Trents Test Server appear?

These Rust Server Trends lists include Trents Test Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to Trents Test Server?

You can connect by pressing F1 in Rust and typing client.connect 104.143.2.186:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.