Rust Server TrendsSeismic network · station log
Recording Stations11,636 Players37,139 Active2,912 Wipes · 3 h59 48 h

Station NA-15461 · no signal

DEV

Offline NA 104.143.2.118:28015 checked 15d ago

weekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,461
top 71% · #1559 in NA
Last wipe
26d ago
weekly schedule
Next wipe
1d 13h
Thu 29 Oct, 16:31 UTC
Seismic record · station NA-15461 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:31 UTC, in 1d 13h. Its weekly schedule tag · low confidence

usual gap
7.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 1d 13hThu 29 Oct, 16:31 UTC
  2. 8d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 13hThu 12 Nov, 16:31 UTC
  4. 22d 13hThu 19 Nov, 16:31 UTC
  5. 29d 13hThu 26 Nov, 16:31 UTC
  6. 36d 15hThu 3 Dec, 19:00 UTCFW
  7. 43d 13hThu 10 Dec, 16:31 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 16:31 UTC26d ago M0.3rising 2 – running 0
Thu 17 Sep, 15:56 UTC40d ago M0.0rising 1 halved by day 1 14 days 0
Wed 16 Sep, 18:25 UTC41d ago M0.0rising 1 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air NA · groups of 8+ · 100x · weekly · 20 on average
19/ 200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP NA · groups of 10+ · 100x · weekly · 2 on average
0/ 100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases NA · groups of 10+ · 100x · weekly · 2 on average
2/ 200
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb NA · groups of 10+ · 20x · weekly · 2 on average
0/ 200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| NA · groups of 8+ · 100x · weekly · 1 on average
1/ 50
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba NA · groups of 12+ · 1000x · biweekly · 2 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on DEV?

The procedural map on DEV is size 3,750 with seed 2010463655, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on DEV?

No gather rate appears in the name of DEV. Up to 35 players can be in a group. battlefield is the game mode, kits and high rates for fast PvP. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on DEV?

DEV is not responding at this moment and is offline, last seen 15 days 6 hours ago.

How does DEV rank against other Rust servers?

The last seven days of player hours place DEV at #15,461, in the top 71% of all ranked servers and #1,559 in North America.

Operator and location

How reliably does DEV stay online?

No contact with DEV right now, and the last recorded contact was 15 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does DEV run from?

With its NA tag, DEV lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 104.143.2.118:28015 is the address it uses.

Which Rust version is DEV running?

DEV is running Rust network protocol 2634 and build 166493 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on DEV?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does DEV run its wipes?

The prediction is taken from its tag, since DEV has too few wipes on record to confirm the schedule. Thursday 29 October at 16:31 UTC is when its next wipe is due. It has run its current world for 26 days 10 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on DEV mean?

Tags published by DEV and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts35 (Group limit): Teams are capped at 35 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166493 (Build): It runs game build 166493; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does DEV appear?

These Rust Server Trends lists include DEV: Modded Rust servers, tracked live, Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Who is behind DEV?

The same operator most likely runs DEV and the 1 other server we track that also publishes a scrapland.gg hostname.

Join the server

What steps get you onto DEV?

To join, enter client.connect 104.143.2.118:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://scrapland.gg.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts35
Group limit Teams are capped at 35 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166493
Build It runs game build 166493.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.