Station NA-15461 · no signal
DEV
Offline NA 104.143.2.118:28015 checked 15d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,461
- top 71% · #1559 in NA
- Last wipe
- 26d ago
- weekly schedule
- Next wipe
- 1d 13h
- Thu 29 Oct, 16:31 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:31 UTC, in 1d 13h. Its weekly schedule tag · low confidence
- usual gap
- 7.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 1d 13hThu 29 Oct, 16:31 UTC
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 15d 13hThu 12 Nov, 16:31 UTC
- 22d 13hThu 19 Nov, 16:31 UTC
- 29d 13hThu 26 Nov, 16:31 UTC
- 36d 15hThu 3 Dec, 19:00 UTCFW
- 43d 13hThu 10 Dec, 16:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC26d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 17 Sep, 15:56 UTC40d ago | M0.0▲rising | 1 | halved by day 1 | 14 days | 0 | |
| Wed 16 Sep, 18:25 UTC41d ago | M0.0▲rising | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on DEV?
The procedural map on DEV is size 3,750 with seed 2010463655, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on DEV?
No gather rate appears in the name of DEV. Up to 35 players can be in a group. battlefield is the game mode, kits and high rates for fast PvP. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on DEV?
DEV is not responding at this moment and is offline, last seen 15 days 6 hours ago.
How does DEV rank against other Rust servers?
The last seven days of player hours place DEV at #15,461, in the top 71% of all ranked servers and #1,559 in North America.
Operator and location
How reliably does DEV stay online?
No contact with DEV right now, and the last recorded contact was 15 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does DEV run from?
With its NA tag, DEV lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 104.143.2.118:28015 is the address it uses.
Which Rust version is DEV running?
DEV is running Rust network protocol 2634 and build 166493 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on DEV?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does DEV run its wipes?
The prediction is taken from its tag, since DEV has too few wipes on record to confirm the schedule. Thursday 29 October at 16:31 UTC is when its next wipe is due. It has run its current world for 26 days 10 hours. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on DEV mean?
Tags published by DEV and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts35 (Group limit): Teams are capped at 35 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166493 (Build): It runs game build 166493; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DEV appear?
These Rust Server Trends lists include DEV: Modded Rust servers, tracked live, Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Who is behind DEV?
The same operator most likely runs DEV and the 1 other server we track that also publishes a scrapland.gg hostname.
Join the server
What steps get you onto DEV?
To join, enter client.connect 104.143.2.118:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://scrapland.gg.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
