Station NA-15310 · recording
tbcv3
Online NA 104.143.2.10:28215 checked 14m ago
- Players now
- 0/ 13
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,310
- top 69% · #1499 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 13 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 10:10 UTC27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on tbcv3?
The procedural map on tbcv3 is size 4,250 with seed 630477896, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on tbcv3?
The name of tbcv3 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Its plugins are run through Carbon. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on tbcv3?
At this moment, tbcv3 records 0 players across 13 slots. The population averaged 0 players over the past week.
How does tbcv3 rank against other Rust servers?
tbcv3 is #1,499 in North America and #15,310 worldwide on the past week's player hours, within the top 69% of ranked servers.
Operator and location
How reliably does tbcv3 stay online?
As recorded now, tbcv3 is running. The uptime it reports puts its last restart about 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does tbcv3 hold a steady tick rate?
The 48-hour average is 40 server fps; 36 is the lowest observed. At its highest, it carried 105,115 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,802 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does tbcv3 run from?
The NA tag is how tbcv3 lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 104.143.2.10:28215.
What build of Rust does tbcv3 use?
Rust network protocol 2635 and build 168909 on Linux is what tbcv3 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on tbcv3?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does tbcv3 run its wipes?
The force wipe is the only wipe tbcv3 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 8 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on tbcv3 mean?
Tags published by tbcv3 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp13 (Max players): 13 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does tbcv3 appear?
You will find tbcv3 on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to tbcv3?
You can connect by pressing F1 in Rust and typing client.connect 104.143.2.10:28215 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to http://www.bulletclub.net.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
