Station US-605 · recording
Rustafied.com - US Long - Large
Online NA · us1 104.143.2.103:28015 checked 1h ago
- Players now
- 12/ 100
- 12% full
- Motion · 24 h
- M0.3▼falling
- −2 players on the day
- 7-day average
- 24
- peak 71
- Rank
- #605
- top 3% · #102 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 12of 100 slots
- Motion · 24 h
- M0.3▼falling−2 players
- Sharpest hour
- −6into Tue 10:00 UTC
- Peak · 48 h
- 34most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- wipe-day peak
- 521players, last three wipes
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 521, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW27d ago | M2.7▲rising | 521 | – | running | 14 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rustafied.com - US Long - Large?
The custom map on Rustafied.com - US Long - Large is size 4,500, and the published file downloads from this page.
Which settings and rules apply on Rustafied.com - US Long - Large?
You will find no gather rate in the name of Rustafied.com - US Long - Large. The group limit is 16 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It appears in the Official tab in the game. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Rustafied.com - US Long - Large?
At this moment, Rustafied.com - US Long - Large records 12 players across 100 slots. Across seven days this server recorded an average of 24 players and a peak of 71. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 29 players.
How does Rustafied.com - US Long - Large rank against other Rust servers?
For player hours across the last seven days, Rustafied.com - US Long - Large takes #605 overall and #102 in North America, inside the top 3% of all ranked servers.
Server facts
How reliably does Rustafied.com - US Long - Large stay online?
Rustafied.com - US Long - Large is up at the moment. The uptime it reports puts its last restart about 6 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 12 September 2026.
Does Rustafied.com - US Long - Large hold a steady tick rate?
Across the last 48 hours it averaged 30 server fps, with a floor of 30. The world held up to 193,677 entities at its peak, buildings and deployables included. Memory use peaked at 6,277 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Rustafied.com - US Long - Large hosted?
Its region code is us1, and Rustafied.com - US Long - Large lists itself in North America with the NA tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 104.143.2.103:28015.
What build of Rust does Rustafied.com - US Long - Large use?
Rustafied.com - US Long - Large is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Rustafied.com - US Long - Large?
521 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 7 hours after the wipe.
On what timetable does Rustafied.com - US Long - Large run its wipes?
Once a month Rustafied.com - US Long - Large wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 1 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Rustafied.com - US Long - Large mean?
These are the tags Rustafied.com - US Long - Large publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts16 (Group limit): Each team can hold up to 16; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): The region code for this server is us1; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Joining is limited to players who have Rust's premium status; NA (North America): The server browser files it under North America; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rustafied.com - US Long - Large appear?
You will find Rustafied.com - US Long - Large on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Join the server
How do you connect to Rustafied.com - US Long - Large?
You can connect by pressing F1 in Rust and typing client.connect 104.143.2.103:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status. For the website, go to https://forum.rustafied.com/store/product/16-us-long-iii/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.