Station XX-1947 · recording
RNN SOLO CHILL NO RAID/LIMITED KOS 10/01
Online 104.129.132.45:28109 checked 9m ago
- Players now
- 1/ 160
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 3
- peak 7
- Rank
- #1,947
- top 9%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 160 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 19:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, and #85 of the solo servers (top 38%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
- wipe-day peak
- 12players, last three wipes
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:54 UTC FW28d ago | M1.1▲rising | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RNN SOLO CHILL NO RAID/LIMITED KOS 10/01?
The procedural map on RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 is size 4,250 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on RNN SOLO CHILL NO RAID/LIMITED KOS 10/01?
No gather rate appears in the name of RNN SOLO CHILL NO RAID/LIMITED KOS 10/01. Teams are not allowed here; it is solo only. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on RNN SOLO CHILL NO RAID/LIMITED KOS 10/01?
At this moment, RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 records 1 players across 160 slots. Across seven days this server recorded an average of 3 players and a peak of 7. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 5 players.
How does RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 rank against other Rust servers?
The last seven days of player hours place RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 at #1,947, in the top 9% of all ranked servers. The ranking for solo puts it at #85.
Server details
How reliably does RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 stay online?
Right now, you can reach RNN SOLO CHILL NO RAID/LIMITED KOS 10/01. Going by the uptime figure it reports, it restarted about 12 hours ago. 164 of 168 hours in the last 7 full days were up time, 98% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 hold a steady tick rate?
The 48-hour average is 27 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 122,152. It reached a ceiling of 4,142 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 hosted?
No region is published by RNN SOLO CHILL NO RAID/LIMITED KOS 10/01. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 104.129.132.45:28109.
Which Rust version is RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 running?
RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on RNN SOLO CHILL NO RAID/LIMITED KOS 10/01?
12 players, on average, was the busiest crowd at its recent wipes. 28 hours after the latest wipe, the crowd peaked.
On what timetable does RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 run its wipes?
The force wipe is the only wipe RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 11 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 mean?
The game's server browser reads the tags RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp160 (Max players): The server has 160 slots; ts1 (Group limit): Each team can hold up to 1; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 appear?
You will find RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 on the following Rust Server Trends lists: Rust community servers without the side modes, Solo Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly.
Who is behind RNN SOLO CHILL NO RAID/LIMITED KOS 10/01?
No other server we track uses the reallynewnoob.com hostname that RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 publishes.
Connecting
How do you connect to RNN SOLO CHILL NO RAID/LIMITED KOS 10/01?
Enter client.connect 104.129.132.45:28109 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rnnservers.tebex.io/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
