Station XX-3665 · recording
[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins
Online 104.129.132.229:29015 checked 7m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,665
- top 16%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- 2h
- Thu 29 Oct, 18:17 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 19:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:17 UTC, in 2h. Every Thursday at 18:17 UTC · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 2hThu 29 Oct, 18:17 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 2hThu 12 Nov, 18:17 UTC
- 21d 2hThu 19 Nov, 18:17 UTC
- 28d 2hThu 26 Nov, 18:17 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 2hThu 10 Dec, 18:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 18:17 UTC6d ago | M0.5▲rising | 3 | – | running | 0 | |
| Thu 15 Oct, 18:13 UTC13d ago | M0.3▲rising | 2 | held half | 7 days | 0 | |
| Thu 8 Oct, 17:48 UTC20d ago | M0.6▲rising | 4 | held half | 7 days | 0 | |
| Thu 1 Oct, 21:10 UTC FW27d ago | M0.6▲rising | 4 | held half | 6.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?
The procedural map on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is size 4,250 with seed 1968236988, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?
10x gather is what [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins right now?
At this moment, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins records 0 players across 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 3. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.
How does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins rank against other Rust servers?
Over the last seven days, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins recorded enough player hours to reach #3,665 worldwide, placing it in the top 16% of all ranked servers.
Server details
How reliably does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins stay online?
[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is up at the moment. Going by the uptime figure it reports, it restarted about 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
How well does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins perform under load?
Its average server fps over the last 48 hours was 14, and it never dropped below 5. The world held up to 119,177 entities at its peak, buildings and deployables included. Its highest memory use was 4,401 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins hosted?
Nothing about a region comes from [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 104.129.132.229:29015.
Which Rust version is [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins running?
On Linux, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?
On average, the busiest point of its recent wipes drew 3 players. 24 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins run its wipes?
every Thursday at 18:17 UTC is how [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins wipes. Thursday 29 October at 18:17 UTC is when its next wipe is due. 6 days 15 hours is how long the current world has been running.
Lists and tags
What do the server tags on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins mean?
Tags published by [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins appear?
These Rust Server Trends lists include [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins: 10x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
Connecting
What steps get you onto [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?
You can connect by pressing F1 in Rust and typing client.connect 104.129.132.229:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.uprisingserver.com/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
