Rust Server TrendsSeismic network · station log
Recording Stations11,848 Players93,384 Active3,880 Wipes · 3 h381 48 h

Station XX-3665 · recording

[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins

Online 104.129.132.229:29015 checked 7m ago

10x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#3,665
top 16%
Last wipe
6d ago
no schedule published
Next wipe
2h
Thu 29 Oct, 18:17 UTC
Seismic record · station XX-3665 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:17 UTC, in 2h. Every Thursday at 18:17 UTC · medium confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 2hThu 29 Oct, 18:17 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 18:17 UTC
  4. 21d 2hThu 19 Nov, 18:17 UTC
  5. 28d 2hThu 26 Nov, 18:17 UTC
  6. 35d 3hThu 3 Dec, 19:00 UTCFW
  7. 42d 2hThu 10 Dec, 18:17 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 18:17 UTC6d ago M0.5rising 3 – running 0
Thu 15 Oct, 18:13 UTC13d ago M0.3rising 2 held half 7 days 0
Thu 8 Oct, 17:48 UTC20d ago M0.6rising 4 held half 7 days 0
Thu 1 Oct, 21:10 UTC FW27d ago M0.6rising 4 held half 6.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average
522/ 550
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
98/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average
133/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average
278/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
73/ 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
33/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

The procedural map on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is size 4,250 with seed 1968236988, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

10x gather is what [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins right now?

At this moment, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins records 0 players across 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 3. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.

How does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins rank against other Rust servers?

Over the last seven days, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins recorded enough player hours to reach #3,665 worldwide, placing it in the top 16% of all ranked servers.

Server details

How reliably does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins stay online?

[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is up at the moment. Going by the uptime figure it reports, it restarted about 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

How well does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins perform under load?

Its average server fps over the last 48 hours was 14, and it never dropped below 5. The world held up to 119,177 entities at its peak, buildings and deployables included. Its highest memory use was 4,401 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins hosted?

Nothing about a region comes from [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 104.129.132.229:29015.

Which Rust version is [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins running?

On Linux, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

On average, the busiest point of its recent wipes drew 3 players. 24 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins run its wipes?

every Thursday at 18:17 UTC is how [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins wipes. Thursday 29 October at 18:17 UTC is when its next wipe is due. 6 days 15 hours is how long the current world has been running.

Lists and tags

What do the server tags on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins mean?

Tags published by [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins appear?

These Rust Server Trends lists include [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins: 10x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Connecting

What steps get you onto [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

You can connect by pressing F1 in Rust and typing client.connect 104.129.132.229:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.uprisingserver.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.