Rust Server TrendsSeismic network · station log
Recording Stations11,865 Players103,410 Active3,960 Wipes · 3 h555 48 h

Station XX-15800 · no signal

Junior Server

Offline 104.128.48.132:28015 checked 19d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,800
top 72%
Last wipe
143d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15800 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
310/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
379/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
968/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
47/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
987/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
782/ 800
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Junior Server?

Generated by the game, the map on Junior Server is procedural, size 4,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Junior Server?

No gather rate appears in the name of Junior Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Junior Server?

Junior Server is not responding at this moment and is offline, last seen 19 days 15 hours ago.

How does Junior Server rank against other Rust servers?

The last seven days of player hours place Junior Server at #15,800, in the top 72% of all ranked servers.

Server details

How reliably does Junior Server stay online?

Junior Server is down at the moment; the last recorded contact was 19 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Junior Server hosted?

A region is not published by Junior Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 104.128.48.132:28015 is the address it uses.

What build of Rust does Junior Server use?

On Linux, Junior Server runs Rust network protocol 2627 and build 153740. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Junior Server run its wipes?

Too few wipes of Junior Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 143 days 15 hours is how long the current world has been running.

Lists and tags

What do the server tags on Junior Server mean?

The game's server browser reads the tags Junior Server publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2627 (Protocol): Your game needs to be on protocol 2627 to join; cs153740 (Build): It runs game build 153740; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Junior Server appear?

You will find Junior Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Junior Server?

Enter client.connect 104.128.48.132:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://chicagoservers.co.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2627,gmvanilla,cs153740,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2627
Protocol Your game needs to be on protocol 2627 to join.
cs153740
Build It runs game build 153740.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.