Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players74,585 Active3,497 Wipes · 3 h237 48 h

Station XX-16614 · no signal

RustAudioAI - Staging Test

Offline 104.12.255.21:28115 checked 28d ago

Connect
Players now
0/ 8
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,614
top 70%
Last wipe
34d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16614 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 21:09 UTC34d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
159/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
188/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
587/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
35/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
681/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
554/ 625
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustAudioAI - Staging Test?

The map on RustAudioAI - Staging Test is procedural, produced by the game.

Which settings and rules apply on RustAudioAI - Staging Test?

You will find no gather rate in the name of RustAudioAI - Staging Test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on RustAudioAI - Staging Test?

No players are recorded on RustAudioAI - Staging Test at this moment; it is offline, and the last sighting was 28 days 14 hours ago.

How does RustAudioAI - Staging Test rank against other Rust servers?

Over the last seven days, RustAudioAI - Staging Test recorded enough player hours to reach #16,614 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does RustAudioAI - Staging Test stay online?

No contact with RustAudioAI - Staging Test right now, and the last recorded contact was 28 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.

Which region does RustAudioAI - Staging Test run from?

A region is not published by RustAudioAI - Staging Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 104.12.255.21:28115.

Which Rust version is RustAudioAI - Staging Test running?

Rust network protocol 2634 and build 165921 on Windows is what RustAudioAI - Staging Test runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on RustAudioAI - Staging Test?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does RustAudioAI - Staging Test run its wipes?

On record so far are too few of RustAudioAI - Staging Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 34 days 1 hours.

Lists and tags

What do the server tags on RustAudioAI - Staging Test mean?

Tags published by RustAudioAI - Staging Test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs165921 (Build): Game build: 165921; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustAudioAI - Staging Test appear?

The Rust Server Trends lists that take in RustAudioAI - Staging Test are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto RustAudioAI - Staging Test?

Enter client.connect 104.12.255.21:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players The server has 8 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs165921
Build Game build: 165921.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.